- Players now
- 1/4 25% full
- 7-day average
- 1 peak 1
- Rank
- #9,081 top 40%
- Wiped
- 1d 14h ago · 8 Oct, 07:12 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 22 | |
|---|---|---|
| Standing#9,081 on player hours | 60 | |
| Uptime3 of the last 48 hours | 6 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 07:12 | 1 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 86.87.46.56:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 07:12 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked497/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked523/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked479/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked380/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked351/450
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked396/500
Briefing
quick answers, from the figures on this page01Ranking of Jeffrey test server among Rust servers: what is it?
The rank for Jeffrey test server is #9,081 on seven-day player hours, in the top 40% of ranked servers.
02Current population on Jeffrey test server: how busy is it?
The current population on Jeffrey test server is 1, against 4 slots. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 18:00 UTC saw the highest average: 1 players.
03What Rust version is Jeffrey test server on?
The Rust build on Jeffrey test server is network protocol 2634 and build 167398, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Jeffrey test server?
No region is published by Jeffrey test server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 86.87.46.56:28015 is its address.
05Uptime and current status of Jeffrey test server: what are they?
Right now Jeffrey test server shows as online. 0 of 96 hours up in the last 4 full days; that is 0%. First seen by Rust Server Now on 4 October 2026.
06What is the meaning of each tag on Jeffrey test server?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): The server holds 4; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Jeffrey test server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Jeffrey test server show up in Rust Server Now lists and filters?
Jeffrey test server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08Jeffrey test server wipes on what schedule?
The record for Jeffrey test server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 38 hours old.
09What map is running on Jeffrey test server?
Procedural map: Jeffrey test server uses one generated by the game.
10Which rules apply on Jeffrey test server, and what settings?
No gather rate appears in the name Jeffrey test server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11To join Jeffrey test server, what must you do?
Press F1 in Rust and enter client.connect 86.87.46.56:28015, or click Launch Rust here to open Rust via Steam and join.