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Offlinechecked 16h ago · scouted since 27 Sep 2026

TroubleChute

Modded oxide
Join server
Evaluation 24 Bronze #13,868 on player hours
Players now
1/10
10% full
7-day average
0
peak 1
Rank
#13,868
▼ 98 this week
Wiped
5d 15h
ago · 4 Oct, 11:55 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population5Standing39Uptime4Performance–Wipe hold–Momentum50
Population0 of 10 on average 5
Standing#13,868 on player hours 39
Uptime2 of the last 48 hours 4
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 98 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75110:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
4 Oct Sun 11:55 0 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
86.46.27.155:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 11:55 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of TroubleChute?

The rank for TroubleChute is #13,868 on seven-day player hours, in the top 61% of ranked servers.

02How many players are on TroubleChute right now?

Right now TroubleChute is not online; its last appearance was 16 hours ago. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 11:00 UTC, when it averaged 1 players.

Server details
03What Rust version is TroubleChute on?

Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for TroubleChute?

There is no region published by TroubleChute. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 86.46.27.155:28015.

05Current online status and reliability of TroubleChute: what is the data?

Currently offline: TroubleChute; last seen 16 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. 27 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06The tags on TroubleChute: what do they mean?

For the in-game browser, TroubleChute declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does TroubleChute appear?

These Rust Server Now lists include TroubleChute: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08On what timetable does TroubleChute wipe?

Too few wipes are recorded for TroubleChute to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 5 days 15 hours have passed since its current world began.

Settings & Rules
09The rules and settings of TroubleChute: what are they?

The name TroubleChute does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is off.

Joining Steps
10Joining TroubleChute: what are the steps?

To connect, open Rust, press F1, and enter client.connect 86.46.27.155:28015. You can also click Launch Rust here to open the game via Steam and join.