- Players now
- 0/50 0% full
- 7-day average
- 1 peak 1
- Rank
- #6,880 top 30%
- Wiped
- 5d 3h ago · 4 Oct, 23:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#6,880 on player hours | 70 | |
| Uptime8 of the last 48 hours | 17 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 86.26.236.220:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 23:08 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked37/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked23/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 127 on averageUnranked9/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 115 on averageUnranked8/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked55/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 99 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Where does Carbon Local Development sit in the rankings?
The rank for Carbon Local Development is #6,880 on seven-day player hours, in the top 30% of ranked servers.
02Current population on Carbon Local Development: how busy is it?
The current population on Carbon Local Development is 0, against 50 slots. The seven-day average is 1 players, with a peak of 1. The 48-hour peak time is 20:00 UTC, when it averaged 1 players.
03The Rust version for Carbon Local Development: what is it?
Version for Carbon Local Development: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Carbon Local Development: where?
No region is published by Carbon Local Development. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 86.26.236.220:28015 is its address.
05Current online status and reliability of Carbon Local Development: what is the data?
Live status: Carbon Local Development is up. 30 of 120 hours up in the last 5 full days; that is 25%. Its first appearance in Rust Server Now data was on 4 October 2026.
06The tags on Carbon Local Development: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set Carbon Local Development publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Carbon Local Development appear?
These Rust Server Now lists include Carbon Local Development: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
08Carbon Local Development wipes on what schedule?
Too few wipes are recorded for Carbon Local Development to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 5 days 3 hours have passed since its current world began.
09Map selection on Carbon Local Development: what is it?
A procedural map, generated by the game, is in use on Carbon Local Development.
10The rules and settings of Carbon Local Development: what are they?
You will not find a gather rate in the name Carbon Local Development. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
11Joining Carbon Local Development: what are the steps?
To connect, open Rust, press F1, and enter client.connect 86.26.236.220:28015. You can also click Launch Rust here to open the game via Steam and join.