- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,558 ▼ 8672 this week
- Wiped
- 36d 3h ago · 3 Sep, 19:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,558 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 8,672 places this week | 22 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 86.2.28.172:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 19:42 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs162929 | Build Game build: 162929. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked383/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked397/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked381/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked425/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked230/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked324/500
Briefing
quick answers, from the figures on this page01Where does Test Server sit in the rankings?
In the top 71% of all ranked servers, Test Server holds #15,558 for player hours over the last seven days.
02What is the player count on Test Server?
Offline: Test Server last responded 15 days 20 hours ago.
03Version of Rust on Test Server: which one?
Version for Test Server: Rust network protocol 2633 and build 162929 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Test Server physically?
There is no region published by Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 86.2.28.172:28015.
05Current online status and reliability of Test Server: what is the data?
Currently offline: Test Server; last seen 15 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 15 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Test Server?
For the in-game browser, Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Test Server appear?
Test Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Test Server wipe?
Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 3 hours.
09What map is running on Test Server?
A procedural map, generated by the game, is in use on Test Server.
10The rules and settings of Test Server: what are they?
The name Test Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11Joining Test Server: what are the steps?
Press F1 in Rust and enter client.connect 86.2.28.172:28015, or click Launch Rust here to open Rust via Steam and join.