- Players now
- 1/20 5% full
- 7-day average
- 0 peak –
- Rank
- #13,374 ▼ 2359 this week
- Wiped
- 15d 9h ago · 24 Sep, 13:41 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,374 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,359 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 86.191.185.174:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 13:41 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players Slot count: 20. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked368/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked385/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked353/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked436/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked217/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked320/500
Briefing
quick answers, from the figures on this page01Where does Cyberbunny Staging Server sit in the rankings?
In the top 60% of all ranked servers, Cyberbunny Staging Server holds #13,374 for player hours over the last seven days.
02Current population on Cyberbunny Staging Server: how busy is it?
Right now Cyberbunny Staging Server is not online; its last appearance was 15 days 8 hours ago.
03The Rust version for Cyberbunny Staging Server: what is it?
The Rust build on Cyberbunny Staging Server is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Cyberbunny Staging Server: where?
For Cyberbunny Staging Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 86.191.185.174:28015 is its address.
05Uptime and current status of Cyberbunny Staging Server: what are they?
Right now Cyberbunny Staging Server shows as offline; last seen 15 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 24 September 2026.
06The tags on Cyberbunny Staging Server: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Cyberbunny Staging Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Cyberbunny Staging Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Cyberbunny Staging Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Cyberbunny Staging Server wipe?
The record for Cyberbunny Staging Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 15 days 9 hours.
09The map for Cyberbunny Staging Server: which one?
Procedural map: Cyberbunny Staging Server uses one generated by the game.
10Which rules apply on Cyberbunny Staging Server, and what settings?
The name Cyberbunny Staging Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11To join Cyberbunny Staging Server, what must you do?
In Rust, press F1 and run client.connect 86.191.185.174:28015; or use Launch Rust on this page to connect through Steam.