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Offlinechecked 15d ago · scouted since 24 Sep 2026

Cyberbunny Staging Server

Community
Join server
Evaluation 40 Bronze #13,374 on player hours
Players now
1/20
5% full
7-day average
0
peak –
Rank
#13,374
▼ 2359 this week
Wiped
15d 9h
ago · 24 Sep, 13:41 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing40Uptime–Performance–Wipe hold–Momentum41
Populationno average yet –
Standing#13,374 on player hours 40
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,359 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
86.191.185.174:28015
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
24 Sep 2026, 13:41 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp20Max players Slot count: 20.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Protocol 2633: match it to join.
cs165217Build This server runs build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Cyberbunny Staging Server sit in the rankings?

In the top 60% of all ranked servers, Cyberbunny Staging Server holds #13,374 for player hours over the last seven days.

02Current population on Cyberbunny Staging Server: how busy is it?

Right now Cyberbunny Staging Server is not online; its last appearance was 15 days 8 hours ago.

Server Info
03The Rust version for Cyberbunny Staging Server: what is it?

The Rust build on Cyberbunny Staging Server is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Cyberbunny Staging Server: where?

For Cyberbunny Staging Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 86.191.185.174:28015 is its address.

05Uptime and current status of Cyberbunny Staging Server: what are they?

Right now Cyberbunny Staging Server shows as offline; last seen 15 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 24 September 2026.

Server Tags
06The tags on Cyberbunny Staging Server: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Cyberbunny Staging Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Cyberbunny Staging Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Cyberbunny Staging Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
08On what timetable does Cyberbunny Staging Server wipe?

The record for Cyberbunny Staging Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 15 days 9 hours.

Server Rules
09The map for Cyberbunny Staging Server: which one?

Procedural map: Cyberbunny Staging Server uses one generated by the game.

10Which rules apply on Cyberbunny Staging Server, and what settings?

The name Cyberbunny Staging Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.

Joining Steps
11To join Cyberbunny Staging Server, what must you do?

In Rust, press F1 and run client.connect 86.191.185.174:28015; or use Launch Rust on this page to connect through Steam.