- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #12,099 top 53%
- Wiped
- 4d 7h ago · 6 Oct, 11:03 UTC
- Next wipe
- 26d 0h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 58 | |
|---|---|---|
| Standing#12,099 on player hours | 47 | |
| Uptime4 of the last 48 hours | 8 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- FoG Of WaR
- Size
- –
- Seed
- –
- Address
- 86.159.123.208:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 6 Oct 2026, 11:03 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 130 on averageUnranked129/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked52/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 87 on averageUnranked30/300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 85 on averageUnranked19/700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked165/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 83 on averageUnranked31/700
Briefing
quick answers, from the figures on this page01What is the rank position of Production-test-server?
The rank for Production-test-server is #12,099 on seven-day player hours, in the top 53% of ranked servers.
02Current population on Production-test-server: how busy is it?
Offline: Production-test-server last responded 27 hours ago. Averaging 1 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
03Version of Rust on Production-test-server: which one?
The Rust build on Production-test-server is network protocol 2634 and build 167398, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Production-test-server: where?
There is no region published by Production-test-server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 86.159.123.208:28015.
05Uptime and current status of Production-test-server: what are they?
Currently offline: Production-test-server; last seen 27 hours ago. 9 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Production-test-server?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon: that is the tag set Production-test-server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Production-test-server appear?
The Rust Server Now lists that carry Production-test-server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
08Production-test-server wipes on what schedule?
The next wipe for Production-test-server is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 4 days 7 hours old. The tags list monthly wipes.
09The rules and settings of Production-test-server: what are they?
You will not find a gather rate in the name Production-test-server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
10What is the process to join Production-test-server?
To connect, open Rust, press F1, and enter client.connect 86.159.123.208:28015. You can also click Launch Rust here to open the game via Steam and join.