- Players now
- 1/500 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,901 top 61%
- Wiped
- 12h ago · 10 Oct, 08:49 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 500 on average | 0 | |
|---|---|---|
| Standing#13,901 on player hours | 39 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 86.15.67.166:28025
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 08:49 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 455 on averageUnranked514/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 440 on averageUnranked484/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 417 on averageUnranked464/525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 404 on averageUnranked454/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 345 on averageUnranked329/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked393/500
Briefing
quick answers, from the figures on this page01What is the rank position of RustID Test Server?
The rank for RustID Test Server is #13,901 on seven-day player hours, in the top 61% of ranked servers.
02What is the player count on RustID Test Server?
Offline: RustID Test Server last responded 12 hours ago. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 09:00 UTC, when it averaged 1 players.
03Version of Rust on RustID Test Server: which one?
Version for RustID Test Server: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of RustID Test Server: where?
No region is published by RustID Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 86.15.67.166:28025.
05How reliable is RustID Test Server, and is it online?
Currently offline: RustID Test Server; last seen 12 hours ago. First seen by Rust Server Now on 10 October 2026.
06The tags on RustID Test Server: what do they mean?
The server browser reads these tags from RustID Test Server: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): The server holds 500; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does RustID Test Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include RustID Test Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does RustID Test Server wipe?
The record for RustID Test Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 12 hours.
09Map selection on RustID Test Server: what is it?
A procedural map, generated by the game, is in use on RustID Test Server.
10The rules and settings of RustID Test Server: what are they?
You will not find a gather rate in the name RustID Test Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining RustID Test Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 86.15.67.166:28025. You can also click Launch Rust here to open the game via Steam and join.