- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #9,321 top 41%
- Wiped
- 5d 1h ago · 6 Oct, 01:09 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 7 | |
|---|---|---|
| Standing#9,321 on player hours | 59 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 86.127.225.26:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 01:09 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 452 on averageUnranked257/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked190/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 411 on averageUnranked206/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 396 on averageUnranked472/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 341 on averageUnranked115/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked155/250
Briefing
quick answers, from the figures on this page01What is the rank position of localserver?
In the top 41% of all ranked servers, localserver holds #9,321 for player hours over the last seven days.
02Current population on localserver: how busy is it?
localserver was last seen 4 days 3 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1.
03Version of Rust on localserver: which one?
Version for localserver: Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of localserver: where?
No region is published by localserver. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 86.127.225.26:28015.
05Uptime and current status of localserver: what are they?
Live status: localserver is down; last seen 4 days 3 hours ago. It was up 0% of the time over the last 4 full days: 0 of 96 hours. First seen by Rust Server Now on 6 October 2026.
06How should you read the tags on localserver?
For the in-game browser, localserver declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does localserver show up in Rust Server Now lists and filters?
localserver appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08localserver wipes on what schedule?
localserver does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 1 hours.
09Map selection on localserver: what is it?
Procedural map: localserver uses one generated by the game.
10Which rules apply on localserver, and what settings?
The name localserver does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
11To join localserver, what must you do?
To connect, open Rust, press F1, and enter client.connect 86.127.225.26:28015. You can also click Launch Rust here to open the game via Steam and join.