- Players now
- 1/2000 0% full
- 7-day average
- 1 peak 1
- Rank
- #9,800 top 43%
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2,000 on average | 0 | |
|---|---|---|
| Standing#9,800 on player hours | 57 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
5 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 05:01 | 0 before | – |
| 6 Oct | Tue 03:35 | 0 before | – |
| 6 Oct | Tue 01:50 | 1 before | – |
| 6 Oct | Tue 01:23 | 0 before | – |
| 6 Oct | Tue 00:44 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 86.123.38.82:28015
- Region
- –
- Max players
- 2000
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp2000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2000 | Max players Capacity: 2,000. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked57/100
- 2EU Hub 01EU · groups of 1000+ · 6 on averageUnranked2/3300
- 3My Untitled Rust Servergroups of 8+ · 2 on averageUnranked1/50
- 4La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 5RustServer_11418groups of 8+ · 2 on averageUnranked4/50
- 6RatAttacK: No Honorgroups of 8+ · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01What is the rank position of Wrong Pixel?
In the top 43% of all ranked servers, Wrong Pixel holds #9,800 for player hours over the last seven days.
02What is the player count on Wrong Pixel?
Right now Wrong Pixel is not online; its last appearance was 3 days 18 hours ago. Averaging 1 players over seven days, it peaked at 1.
03The Rust version for Wrong Pixel: what is it?
Rust network protocol 2634 and build 166652 on Windows is what Wrong Pixel runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Wrong Pixel: where?
No region is published by Wrong Pixel. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 86.123.38.82:28015 is its address.
05How reliable is Wrong Pixel, and is it online?
Right now Wrong Pixel shows as offline; last seen 3 days 18 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. Its first appearance in Rust Server Now data was on 6 October 2026.
06How should you read the tags on Wrong Pixel?
The server browser reads these tags from Wrong Pixel: gmrust (Game mode): Standard Rust survival is the game mode; mp2000 (Max players): Capacity: 2,000; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Wrong Pixel show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Wrong Pixel are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Wrong Pixel wipe?
Every few hours Wrong Pixel starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
09Map selection on Wrong Pixel: what is it?
Procedural map: Wrong Pixel uses one generated by the game.
10Which rules apply on Wrong Pixel, and what settings?
No gather rate appears in the name Wrong Pixel. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Wrong Pixel?
To connect, open Rust, press F1, and enter client.connect 86.123.38.82:28015. You can also click Launch Rust here to open the game via Steam and join.