- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,491 ▼ 7267 this week
- Wiped
- 28d 0h ago · 11 Sep, 20:46 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,491 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,267 places this week | 27 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 85.72.240.52:35005
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 20:46 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked549/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked549/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked502/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked370/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked369/450
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked429/500
Briefing
quick answers, from the figures on this page01Ranking of Tin & Blood among Rust servers: what is it?
In the top 69% of all ranked servers, Tin & Blood holds #15,491 for player hours over the last seven days.
02Current population on Tin & Blood: how busy is it?
Tin & Blood was last seen 19 days 5 hours ago and is offline at this moment.
03What Rust version is Tin & Blood on?
Version for Tin & Blood: Rust network protocol 2633 and build 164530 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Tin & Blood physically?
There is no region published by Tin & Blood. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 85.72.240.52:35005.
05Uptime and current status of Tin & Blood: what are they?
Live status: Tin & Blood is down; last seen 19 days 5 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 19 September 2026.
06The tags on Tin & Blood: what do they mean?
For the in-game browser, Tin & Blood declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Tin & Blood appear?
The Rust Server Now lists that carry Tin & Blood are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Tin & Blood wipe?
The record for Tin & Blood holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 28 days.
09Map selection on Tin & Blood: what is it?
A procedural map of size 6,000 with seed 1789661113, generated by the game, is in use on Tin & Blood. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10The rules and settings of Tin & Blood: what are they?
No gather rate appears in the name Tin & Blood. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Tin & Blood?
Press F1 in Rust and enter client.connect 85.72.240.52:35005, or click Launch Rust here to open Rust via Steam and join.