- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,645 ▼ 3666 this week
- Wiped
- 8d 13h ago · 1 Oct, 19:33 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 6 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#8,645 on player hours | 62 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 3,666 places this week | 29 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 8.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:21 | 1 | running |
| 23 Sep | Wed 09:57 | 1 | 8.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 85.72.131.117:28015
- Region
- –
- Max players
- 100
- Group limit
- 6 max
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:33 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts6 | Group limit Teams cap at 6. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 98 on averageUnranked154/250
- 2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 09.10EU · groups of 5 · 34 on averageUnranked70/110
- 3红果十倍/10.7号新开/爆枪/新人入门EA · groups of 6 · weekly · 13 on averageUnranked11/200
- 4【辐射国度】月清养老服EA · groups of 6 · 3 on averageUnranked2/150
- 5[RU] Vanilla FieldEU · groups of 5 · monthly · 2 on averageUnranked1/200
- 6[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 2 on averageUnranked4/100
Briefing
quick answers, from the figures on this page01What is the rank position of Eternal Rust | DEV?
The rank for Eternal Rust | DEV is #8,645 on seven-day player hours, in the top 38% of ranked servers.
02What is the player count on Eternal Rust | DEV?
Eternal Rust | DEV was last seen 47 hours ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1.
03Version of Rust on Eternal Rust | DEV: which one?
Version for Eternal Rust | DEV: Rust network protocol 2634 and build 167058 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Eternal Rust | DEV physically?
There is no region published by Eternal Rust | DEV. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 85.72.131.117:28015 is its address.
05Current online status and reliability of Eternal Rust | DEV: what is the data?
Live status: Eternal Rust | DEV is down; last seen 47 hours ago. It was up 52% of the time over the last 7 full days: 87 of 168 hours. 23 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Eternal Rust | DEV?
The server browser reads these tags from Eternal Rust | DEV: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts6 (Group limit): Teams cap at 6; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Eternal Rust | DEV show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Eternal Rust | DEV are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Eternal Rust | DEV wipe?
Eternal Rust | DEV does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 13 hours.
09What happens on wipe day for Eternal Rust | DEV?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 37 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
10Map selection on Eternal Rust | DEV: what is it?
Procedural map: Eternal Rust | DEV uses one generated by the game.
11The rules and settings of Eternal Rust | DEV: what are they?
No gather rate appears in the name Eternal Rust | DEV. A maximum of 6 players per group is set. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
12To join Eternal Rust | DEV, what must you do?
In Rust, press F1 and run client.connect 85.72.131.117:28015; or use Launch Rust on this page to connect through Steam.