- Players now
- 1/5 20% full
- 7-day average
- 0 peak 1
- Rank
- #10,346 top 46%
- World resets
- 6× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 8 | |
|---|---|---|
| Standing#10,346 on player hours | 54 | |
| Uptime12 of the last 48 hours | 25 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
6 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 13 Oct | Tue 10:43 | 1 before | – |
| 13 Oct | Tue 10:23 | 1 before | – |
| 13 Oct | Tue 10:06 | 1 before | – |
| 13 Oct | Tue 09:56 | 0 before | – |
| 12 Oct | Mon 14:36 | 1 before | – |
| 12 Oct | Mon 12:22 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 85.67.144.172:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167584 | Build This server runs build 167584. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked45/100
- 2EU Hub 01EU · groups of 1000+ · 13 on averageUnranked13/3300
- 3RUST ПЕТРОВИЧ|Х2 Для новичков |КонвойEU · groups of 8+ · biweekly · 2 on averageUnranked3/120
- 4A Shockbyte Rust Servergroups of 8+ · 1 on averageUnranked3/40
- 5A Rust Servergroups of 8+ · 1 on averageUnranked2/5
- 6My Untitled Rust Servergroups of 8+ · 1 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01Where does RustDev sit in the rankings?
In the top 46% of all ranked servers, RustDev holds #10,346 for player hours over the last seven days.
02How many players are on RustDev right now?
Right now, 1 players occupy the 5 slots on RustDev. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
03The Rust version for RustDev: what is it?
Rust network protocol 2634 and build 167584 on Windows is what RustDev runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find RustDev physically?
For RustDev, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 85.67.144.172:28015.
05How reliable is RustDev, and is it online?
Right now RustDev shows as online. 12 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on RustDev?
For the in-game browser, RustDev declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does RustDev show up in Rust Server Now lists and filters?
RustDev appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does RustDev wipe?
Every few hours RustDev starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
09What map is running on RustDev?
A procedural map, generated by the game, is in use on RustDev.
10The rules and settings of RustDev: what are they?
The name RustDev does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
11Joining RustDev: what are the steps?
To connect, open Rust, press F1, and enter client.connect 85.67.144.172:28015. You can also click Launch Rust here to open the game via Steam and join.