- Players now
- 1/2 50% full
- 7-day average
- 1 peak 1
- Rank
- #13,855 ▼ 2524 this week
- Wiped
- 7d 3h ago · 2 Oct, 22:56 UTC
- Next wipe
- 6d 20h Fri 16 Oct, 22:56 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2 on average | 50 | |
|---|---|---|
| Standing#13,855 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,524 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts biweekly schedule tag · low confidence
- usual gap
- 3.5 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 22:56 | 1 | running |
| 30 Sep | Wed 18:36 | 1 | 2.2 days |
| 27 Sep | Sun 07:28 | 1 | 3.5 days |
| 13 Sep | Sun 15:40 | 1 | 13.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 85.61.52.207:28015
- Region
- EU
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 2 Oct 2026, 22:56 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs166652,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EU | Europe Europe is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on averageUnranked110/2000
- 2TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 84 on averageUnranked17/100
- 3RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 44 on averageUnranked10/200
- 4[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 42 on averageUnranked12/50
- 5[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 38 on averageUnranked20/100
- 6PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 35 on averageUnranked11/100
Briefing
quick answers, from the figures on this page01Ranking of DEVELOPMENT SERVER among Rust servers: what is it?
The seven-day player-hour rank for DEVELOPMENT SERVER is #13,855, top 61% of all ranked servers and #2,377 in Europe.
02How many players are on DEVELOPMENT SERVER right now?
Right now DEVELOPMENT SERVER is not online; its last appearance was 6 days 12 hours ago. Its seven-day average is 1 players; the peak is 1.
03Version of Rust on DEVELOPMENT SERVER: which one?
Version for DEVELOPMENT SERVER: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for DEVELOPMENT SERVER?
With a EU tag, DEVELOPMENT SERVER places itself in Europe. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 85.61.52.207:28015.
05How reliable is DEVELOPMENT SERVER, and is it online?
Right now DEVELOPMENT SERVER shows as offline; last seen 6 days 12 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. First seen by Rust Server Now on 13 September 2026.
06What is the meaning of each tag on DEVELOPMENT SERVER?
gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^b (Biweekly): Wipes on a two-week cycle; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; EU (Europe): Europe is the browser listing for this server: that is the tag set DEVELOPMENT SERVER publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does DEVELOPMENT SERVER show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry DEVELOPMENT SERVER are: Best EU Rust servers, Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
08On what timetable does DEVELOPMENT SERVER wipe?
The prediction follows its tag: too few of DEVELOPMENT SERVER's wipes are on record to confirm the schedule. Friday 16 October at 22:56 UTC is when the next wipe is due. 7 days 3 hours have passed since its current world began. Its tags show a wipe every two weeks.
09What does DEVELOPMENT SERVER look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 1 hours in.
10Which rules apply on DEVELOPMENT SERVER, and what settings?
The name DEVELOPMENT SERVER does not state a gather rate. Up to 8 players can group, which is the game's default. pve is the game mode, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
11Joining DEVELOPMENT SERVER: what are the steps?
In Rust, press F1 and run client.connect 85.61.52.207:28015; or use Launch Rust on this page to connect through Steam.