Rust Server Now
59,637 playing Find a server
Offlinechecked 6d ago · scouted since 13 Sep 2026

DEVELOPMENT SERVER

Modded EU oxide
Join server
Evaluation 43 Bronze #13,855 on player hours
Players now
1/2
50% full
7-day average
1
peak 1
Rank
#13,855
▼ 2524 this week
Wiped
7d 3h
ago · 2 Oct, 22:56 UTC
Next wipe
6d 20h
Fri 16 Oct, 22:56 UTC
Team limit
8
biweekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population50Standing39Uptime–Performance–Wipe hold–Momentum41
Population1 of 2 on average 50
Standing#13,855 on player hours 39
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,524 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe
Friday 16 October22:56 UTC · in 6d 20h

Its biweekly schedule tag · low confidence

usual gap
3.5 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 22:56 1 running
30 Sep Wed 18:36 1 2.2 days
27 Sep Sun 07:28 1 3.5 days
13 Sep Sun 15:40 1 13.7 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
85.61.52.207:28015
Region
EU
Max players
2
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
2 Oct 2026, 22:56 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs166652,ts8,^o^z
GamegmvanillaGame mode The mode is vanilla survival.
mp2Max players Capacity: 2.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Wipe schedule^bBiweekly Wipes on a two-week cycle.
Gameplay^pPvE PvE: the world supplies the danger, not other players.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.
RegionEUEurope Europe is the browser listing for this server.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of DEVELOPMENT SERVER among Rust servers: what is it?

The seven-day player-hour rank for DEVELOPMENT SERVER is #13,855, top 61% of all ranked servers and #2,377 in Europe.

02How many players are on DEVELOPMENT SERVER right now?

Right now DEVELOPMENT SERVER is not online; its last appearance was 6 days 12 hours ago. Its seven-day average is 1 players; the peak is 1.

Server Info
03Version of Rust on DEVELOPMENT SERVER: which one?

Version for DEVELOPMENT SERVER: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for DEVELOPMENT SERVER?

With a EU tag, DEVELOPMENT SERVER places itself in Europe. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 85.61.52.207:28015.

05How reliable is DEVELOPMENT SERVER, and is it online?

Right now DEVELOPMENT SERVER shows as offline; last seen 6 days 12 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
06What is the meaning of each tag on DEVELOPMENT SERVER?

gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^b (Biweekly): Wipes on a two-week cycle; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; EU (Europe): Europe is the browser listing for this server: that is the tag set DEVELOPMENT SERVER publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does DEVELOPMENT SERVER show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry DEVELOPMENT SERVER are: Best EU Rust servers, Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does DEVELOPMENT SERVER wipe?

The prediction follows its tag: too few of DEVELOPMENT SERVER's wipes are on record to confirm the schedule. Friday 16 October at 22:56 UTC is when the next wipe is due. 7 days 3 hours have passed since its current world began. Its tags show a wipe every two weeks.

09What does DEVELOPMENT SERVER look like on wipe day?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 1 hours in.

Rules & Settings
10Which rules apply on DEVELOPMENT SERVER, and what settings?

The name DEVELOPMENT SERVER does not state a gather rate. Up to 8 players can group, which is the game's default. pve is the game mode, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
11Joining DEVELOPMENT SERVER: what are the steps?

In Rust, press F1 and run client.connect 85.61.52.207:28015; or use Launch Rust on this page to connect through Steam.