- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #13,627 ▲ 553 this week
- Wiped
- 23h ago · 9 Oct, 13:39 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 6 | |
|---|---|---|
| Standing#13,627 on player hours | 40 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumup 553 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 13:39 | 1 before | running |
| 18 Sep | Fri 07:56 | 1 | 21.2 days |
| 18 Sep | Fri 00:11 | 1 | 0.3 days |
| 16 Sep | Wed 00:25 | 1 | 2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 85.251.89.125:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 13:39 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167234 | Build Game build: 167234. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked587/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked565/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked585/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked218/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked389/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked427/450
Briefing
quick answers, from the figures on this page01Where does Rust Test Local sit in the rankings?
In the top 60% of all ranked servers, Rust Test Local holds #13,627 for player hours over the last seven days.
02What is the player count on Rust Test Local?
Right now Rust Test Local is not online; its last appearance was 22 hours ago. Its seven-day average is 1 players; the peak is 1. Between the last 48 hours, 14:00 UTC saw the highest average: 1 players.
03What Rust version is Rust Test Local on?
Version for Rust Test Local: Rust network protocol 2634 and build 167234 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of Rust Test Local: where?
No region is published by Rust Test Local. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 85.251.89.125:28015 is its address.
05Uptime and current status of Rust Test Local: what are they?
Right now Rust Test Local shows as offline; last seen 22 hours ago. 2 of 168 hours up in the last 7 full days; that is 1%. Its first appearance in Rust Server Now data was on 13 September 2026.
06How should you read the tags on Rust Test Local?
The server browser reads these tags from Rust Test Local: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167234 (Build): Game build: 167234; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Rust Test Local appear?
Rust Test Local appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08Rust Test Local wipes on what schedule?
Rust Test Local wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 23 hours have passed since its current world began.
09What happens on wipe day for Rust Test Local?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 3.
10Map selection on Rust Test Local: what is it?
Procedural map: Rust Test Local uses one generated by the game.
11The rules and settings of Rust Test Local: what are they?
The name Rust Test Local does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is off.
12To join Rust Test Local, what must you do?
To connect, open Rust, press F1, and enter client.connect 85.251.89.125:28015. You can also click Launch Rust here to open the game via Steam and join.