- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,269 ▼ 485 this week
- Wiped
- 16d 0h ago · 24 Sep, 22:46 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,269 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 485 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 85.238.80.163:28115
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 22:46 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked390/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked384/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked337/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked427/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked218/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked311/450
Briefing
quick answers, from the figures on this page01Ranking of MantaScope Rust test among Rust servers: what is it?
In the top 71% of all ranked servers, MantaScope Rust test holds #16,269 for player hours over the last seven days.
02How many players are on MantaScope Rust test right now?
MantaScope Rust test was last seen 15 days 12 hours ago and is offline at this moment.
03Version of Rust on MantaScope Rust test: which one?
Version for MantaScope Rust test: Rust network protocol 2633 and build 165217 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find MantaScope Rust test physically?
There is no region published by MantaScope Rust test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 85.238.80.163:28115 is its address.
05How reliable is MantaScope Rust test, and is it online?
Live status: MantaScope Rust test is down; last seen 15 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 25 September 2026.
06What is the meaning of each tag on MantaScope Rust test?
The server browser reads these tags from MantaScope Rust test: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does MantaScope Rust test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry MantaScope Rust test are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08MantaScope Rust test wipes on what schedule?
MantaScope Rust test does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 16 days have passed since its current world began.
09What map is running on MantaScope Rust test?
A procedural map, generated by the game, is in use on MantaScope Rust test.
10Which rules apply on MantaScope Rust test, and what settings?
No gather rate appears in the name MantaScope Rust test. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11Joining MantaScope Rust test: what are the steps?
Press F1 in Rust and enter client.connect 85.238.80.163:28115, or click Launch Rust here to open Rust via Steam and join.