- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,842 top 72%
- Wiped
- 1d 8h ago · 14 Oct, 20:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,842 on player hours | 28 | |
| Uptime32 of the last 48 hours | 67 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 85.14.221.144:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Oct 2026, 20:08 UTC
- Hostname
- –
- First seen
- 14 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8| Game | gmvanilla | Game mode You play vanilla survival here. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167781 | Build Build 167781. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 383 on averageUnranked122/200
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 310 on averageUnranked58/200
- 3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 309 on averageUnranked248/300
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 298 on averageUnranked65/200
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on averageUnranked216/250
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 256 on averageUnranked77/100
Briefing
quick answers, from the figures on this page01Where does 4Netplayers Rust Server sit in the rankings?
In the top 72% of all ranked servers, 4Netplayers Rust Server holds #15,842 for player hours over the last seven days.
02How many players are on 4Netplayers Rust Server right now?
Right now, 0 players occupy the 10 slots on 4Netplayers Rust Server. 0 players is the seven-day average.
03The Rust version for 4Netplayers Rust Server: what is it?
Version for 4Netplayers Rust Server: Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of 4Netplayers Rust Server: is it smooth?
Server fps over the last 48 hours: 30 average, 26 lowest. Entities peaked at 89,383, including buildings, deployables and all other world objects. The maximum memory used was 2,284 MB. Players feel lag when fps drops and entities climb.
05What is the host location for 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 85.14.221.144:28015 is its address.
06Current online status and reliability of 4Netplayers Rust Server: what is the data?
4Netplayers Rust Server reports online at this moment. About 23 hours ago was its last restart, based on reported uptime. It stayed online for 100% of the last 1 full day. That is 24 out of 24 hours. 14 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on 4Netplayers Rust Server?
For the in-game browser, 4Netplayers Rust Server declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?
4Netplayers Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
094Netplayers Rust Server wipes on what schedule?
Too few wipes are recorded for 4Netplayers Rust Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 32 hours.
10Map selection on 4Netplayers Rust Server: what is it?
For 4Netplayers Rust Server, the map is procedural at size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on 4Netplayers Rust Server, and what settings?
You will not find a gather rate in the name 4Netplayers Rust Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
12To join 4Netplayers Rust Server, what must you do?
In Rust, press F1 and run client.connect 85.14.221.144:28015; or use Launch Rust on this page to connect through Steam.
