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Offlinechecked 11d ago · scouted since 15 Sep 2026

4Netplayers Rust Server

Modded oxide
Join server
Evaluation 38 Bronze #16,957 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,957
▼ 1464 this week
Wiped
25d 14h
ago · 14 Sep, 16:44 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum46
Populationno average yet –
Standing#16,957 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,464 places this week 46

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
85.14.216.7:20500
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
14 Sep 2026, 16:44 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Your game must run protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of 4Netplayers Rust Server?

In the top 71% of all ranked servers, 4Netplayers Rust Server holds #16,957 for player hours over the last seven days.

02What is the player count on 4Netplayers Rust Server?

4Netplayers Rust Server was last seen 11 days 23 hours ago and is offline at this moment.

About Server
03The Rust version for 4Netplayers Rust Server: what is it?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Location of 4Netplayers Rust Server: where?

There is no region published by 4Netplayers Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 85.14.216.7:20500 is its address.

05Uptime and current status of 4Netplayers Rust Server: what are they?

Live status: 4Netplayers Rust Server is down; last seen 11 days 23 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 15 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set 4Netplayers Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?

4Netplayers Rust Server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
084Netplayers Rust Server wipes on what schedule?

4Netplayers Rust Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 25 days 14 hours.

Rules & Settings
09Map selection on 4Netplayers Rust Server: what is it?

The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

10The rules and settings of 4Netplayers Rust Server: what are they?

The name 4Netplayers Rust Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Join Info
11To join 4Netplayers Rust Server, what must you do?

Press F1 in Rust and enter client.connect 85.14.216.7:20500, or click Launch Rust here to open Rust via Steam and join.