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Offlinechecked 6d ago · scouted since 13 Sep 2026

4Netplayers Rust Server

Community
Join server
Evaluation 27 Bronze #15,991 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,991
▲ 906 this week
Wiped
6d 21h
ago · 4 Oct, 02:47 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime–Performance–Wipe hold–Momentum53
Population0 of 10 on average 0
Standing#15,991 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 906 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 02:47 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server
Map
Procedural Map
Size
5000
Seed
1234567890
Open on RustMaps
Address
85.14.216.5:20300
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 02:47 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
GamegmvanillaGame mode You play vanilla survival here.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of 4Netplayers Rust Server?

The rank for 4Netplayers Rust Server is #15,991 on seven-day player hours, in the top 71% of ranked servers.

02How many players are on 4Netplayers Rust Server right now?

Offline: 4Netplayers Rust Server last responded 6 days 13 hours ago. It has averaged 0 players across the last seven days.

Server details
03Version of Rust on 4Netplayers Rust Server: which one?

The Rust build on 4Netplayers Rust Server is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for 4Netplayers Rust Server?

There is no region published by 4Netplayers Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 85.14.216.5:20300.

05How reliable is 4Netplayers Rust Server, and is it online?

Right now 4Netplayers Rust Server shows as offline; last seen 6 days 13 hours ago. 11 of 168 hours up in the last 7 full days; that is 7%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on 4Netplayers Rust Server: what do they mean?

For the in-game browser, 4Netplayers Rust Server declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does 4Netplayers Rust Server appear?

These Rust Server Now lists include 4Netplayers Rust Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
084Netplayers Rust Server wipes on what schedule?

4Netplayers Rust Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 6 days 21 hours have passed since its current world began.

09What happens on wipe day for 4Netplayers Rust Server?

On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10Map selection on 4Netplayers Rust Server: what is it?

A procedural map of size 5,000 with seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11The rules and settings of 4Netplayers Rust Server: what are they?

You will not find a gather rate in the name 4Netplayers Rust Server. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12What is the process to join 4Netplayers Rust Server?

In Rust, press F1 and run client.connect 85.14.216.5:20300; or use Launch Rust on this page to connect through Steam.