4Netplayers Rust Server probe 2
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,641 ▼ 7084 this week
- Wiped
- 23d 14h ago · 16 Sep, 20:43 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,641 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,084 places this week | 27 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 85.14.216.2:22100
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 20:43 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 144 on averageUnranked80/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked302/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked65/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked210/245
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 97 on averageUnranked32/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01What is the rank position of 4Netplayers Rust Server probe 2?
In the top 71% of all ranked servers, 4Netplayers Rust Server probe 2 holds #15,641 for player hours over the last seven days.
02Current population on 4Netplayers Rust Server probe 2: how busy is it?
Right now 4Netplayers Rust Server probe 2 is not online; its last appearance was 16 days 1 hours ago.
03What Rust version is 4Netplayers Rust Server probe 2 on?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server probe 2 runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for 4Netplayers Rust Server probe 2?
For 4Netplayers Rust Server probe 2, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 85.14.216.2:22100 is its address.
05Uptime and current status of 4Netplayers Rust Server probe 2: what are they?
Live status: 4Netplayers Rust Server probe 2 is down; last seen 16 days 1 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 16 September 2026 is when Rust Server Now first saw it.
06The tags on 4Netplayers Rust Server probe 2: what do they mean?
gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set 4Netplayers Rust Server probe 2 publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does 4Netplayers Rust Server probe 2 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry 4Netplayers Rust Server probe 2 are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does 4Netplayers Rust Server probe 2 wipe?
The record for 4Netplayers Rust Server probe 2 holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 23 days 14 hours.
09The map for 4Netplayers Rust Server probe 2: which one?
The map on 4Netplayers Rust Server probe 2 is procedural, size 4,500 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
10The rules and settings of 4Netplayers Rust Server probe 2: what are they?
The name 4Netplayers Rust Server probe 2 does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
11To join 4Netplayers Rust Server probe 2, what must you do?
In Rust, press F1 and run client.connect 85.14.216.2:22100; or use Launch Rust on this page to connect through Steam.
