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Offlinechecked 21d ago · scouted since 13 Sep 2026

4Netplayers Rust Server

Community
Join server
Evaluation 40 Bronze #15,490 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,490
▲ 360 this week
Wiped
36d 4h
ago · 4 Sep, 07:45 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum51
Populationno average yet –
Standing#15,490 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 360 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
85.14.216.102:21800
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 07:45 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs164530Build Build 164530.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of 4Netplayers Rust Server among Rust servers: what is it?

In the top 70% of all ranked servers, 4Netplayers Rust Server holds #15,490 for player hours over the last seven days.

02Current population on 4Netplayers Rust Server: how busy is it?

Right now 4Netplayers Rust Server is not online; its last appearance was 21 days 2 hours ago.

Server details
03What Rust version is 4Netplayers Rust Server on?

The Rust build on 4Netplayers Rust Server is network protocol 2633 and build 164530, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find 4Netplayers Rust Server physically?

No region is published by 4Netplayers Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 85.14.216.102:21800.

05Current online status and reliability of 4Netplayers Rust Server: what is the data?

Currently offline: 4Netplayers Rust Server; last seen 21 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 13 September 2026.

Lists & Tags
06The tags on 4Netplayers Rust Server: what do they mean?

The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does 4Netplayers Rust Server appear?

The Rust Server Now lists that carry 4Netplayers Rust Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
08On what timetable does 4Netplayers Rust Server wipe?

The record for 4Netplayers Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 4 hours.

Server Rules
09Map selection on 4Netplayers Rust Server: what is it?

For 4Netplayers Rust Server, the map is procedural at size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

10Which rules apply on 4Netplayers Rust Server, and what settings?

The name 4Netplayers Rust Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.

Join Info
11Joining 4Netplayers Rust Server: what are the steps?

In Rust, press F1 and run client.connect 85.14.216.102:21800; or use Launch Rust on this page to connect through Steam.