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Offlinechecked 10d ago · scouted since 25 Sep 2026

4Netplayers Rust Server

Community
Join server
Evaluation 30 Bronze #14,469 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#14,469
▼ 8746 this week
Wiped
14d 18h
ago · 25 Sep, 08:00 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing39Uptime–Performance–Wipe hold–Momentum20
Populationno average yet –
Standing#14,469 on player hours 39
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 8,746 places this week 20

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
85.14.211.3:22900
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
25 Sep 2026, 08:00 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does 4Netplayers Rust Server sit in the rankings?

In the top 61% of all ranked servers, 4Netplayers Rust Server holds #14,469 for player hours over the last seven days.

02How many players are on 4Netplayers Rust Server right now?

4Netplayers Rust Server was last seen 10 days 6 hours ago and is offline at this moment.

Server Info
03What Rust version is 4Netplayers Rust Server on?

The Rust build on 4Netplayers Rust Server is network protocol 2633 and build 165217, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Location of 4Netplayers Rust Server: where?

No region is published by 4Netplayers Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 85.14.211.3:22900 is its address.

05How reliable is 4Netplayers Rust Server, and is it online?

Right now 4Netplayers Rust Server shows as offline; last seen 10 days 6 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 25 September 2026.

Lists & Tags
06How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set 4Netplayers Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?

4Netplayers Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe Info
084Netplayers Rust Server wipes on what schedule?

4Netplayers Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 14 days 18 hours old.

Settings & Rules
09The map for 4Netplayers Rust Server: which one?

For 4Netplayers Rust Server, the map is procedural at size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

10Which rules apply on 4Netplayers Rust Server, and what settings?

The name 4Netplayers Rust Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.

Joining Steps
11To join 4Netplayers Rust Server, what must you do?

In Rust, press F1 and run client.connect 85.14.211.3:22900; or use Launch Rust on this page to connect through Steam.