- Players now
- 4/100 4% full
- 7-day average
- 4 peak 15
- Rank
- #2,016 ▼ 218 this week
- Wiped
- 8d 10h ago · 1 Oct, 18:25 UTC
- Next wipe
- 7d 3h Sat 17 Oct, 08:45 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population4 of 100 on average | 4 | |
|---|---|---|
| Standing#2,016 on player hours | 91 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance55 server fps on average | 92 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 218 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 12 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts biweekly schedule tag · low confidence
- usual gap
- 7.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 14 players, last three wipes
- crowd held
- 0% else halves by day 11
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 08:45 | 15 | running |
| 1 Oct FW | Thu 18:25 | 15 | 1.6 days |
| 17 Sep | Thu 16:23 | 12 | 14.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 85.12.211.252:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:25 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,^p,gmvanilla,cs166652,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 237 on averageUnranked238/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 230 on averageUnranked77/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 83 on averageUnranked19/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 77 on averageUnranked43/250
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 71 on averageUnranked62/200
- 6【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 8+ · biweekly · 64 on averageUnranked60/200
Briefing
quick answers, from the figures on this page01Where does LOST RUST PVE sit in the rankings?
In the top 9% of all ranked servers, LOST RUST PVE holds #2,016 for player hours over the last seven days.
02How many players are on LOST RUST PVE right now?
The current population on LOST RUST PVE is 4, against 100 slots. Its seven-day average is 4 players; the peak is 15. Between the last 48 hours, 15:00 UTC saw the highest average: 10 players.
03The Rust version for LOST RUST PVE: what is it?
Version for LOST RUST PVE: Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on LOST RUST PVE?
Server fps over the last 48 hours: 55 average, 37 lowest. Entities reached 133,690 - buildings, deployables and the rest. Memory usage reached 3,982 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of LOST RUST PVE: where?
No region is published by LOST RUST PVE. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 85.12.211.252:28015.
06Current online status and reliability of LOST RUST PVE: what is the data?
Live status: LOST RUST PVE is up. About 3 hours ago was its last restart, based on reported uptime. 123 of 168 hours up in the last 7 full days; that is 73%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on LOST RUST PVE?
The server browser reads these tags from LOST RUST PVE: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^b (Biweekly): Every fortnight it wipes; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does LOST RUST PVE appear?
These Rust Server Now lists include LOST RUST PVE: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09LOST RUST PVE wipes on what schedule?
The prediction follows its tag: too few of LOST RUST PVE's wipes are on record to confirm the schedule. Saturday 17 October at 08:45 UTC is when the next wipe is due. 8 days 10 hours have passed since its current world began. Its tags show a wipe every two weeks.
10What happens on wipe day for LOST RUST PVE?
14 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 4 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 11.
11What map is running on LOST RUST PVE?
The map on LOST RUST PVE is procedural, size 4,250 with seed 874806, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of LOST RUST PVE: what are they?
You will not find a gather rate in the name LOST RUST PVE. Up to 8 players can group, which is the game's default. pve is the game mode, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13What is the process to join LOST RUST PVE?
Press F1 in Rust and enter client.connect 85.12.211.252:28015, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://lostrust.online/.
