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Offlinechecked 8d ago · scouted since 30 Sep 2026

Deadlock Staging

Modded EU carbon
Join server
Evaluation 40 Bronze #15,055 on player hours
Players now
1/50
2% full
7-day average
0
peak –
Rank
#15,055
▼ 1792 this week
Wiped
8d 5h
ago · 1 Oct, 17:47 UTC
Next wipe
26d 19h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing35Uptime–Performance–Wipe hold–Momentum44
Populationno average yet –
Standing#15,055 on player hours 35
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,792 places this week 44

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 19h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
1 Oct FW Thu 17:47 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
84.71.107.43:1333
Region
EU
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 17:47 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs166494,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Slot count: 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Wipe schedule^mMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Plugin framework: Carbon.
RegionEUEurope The browser files it under Europe.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Deadlock Staging among Rust servers: what is it?

In Europe, Deadlock Staging is #2,414; globally, #15,055 on player hours over the last seven days, in the top 65% of ranked servers.

02Current population on Deadlock Staging: how busy is it?

Right now Deadlock Staging is not online; its last appearance was 8 days 3 hours ago.

Server details
03Version of Rust on Deadlock Staging: which one?

Version for Deadlock Staging: Rust network protocol 2634 and build 166494 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Deadlock Staging physically?

With a EU tag, Deadlock Staging places itself in Europe. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 84.71.107.43:1333 is its address.

05Uptime and current status of Deadlock Staging: what are they?

Right now Deadlock Staging shows as offline; last seen 8 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 30 September 2026.

Server Tags
06How should you read the tags on Deadlock Staging?

The server browser reads these tags from Deadlock Staging: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The browser files it under Europe. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Deadlock Staging show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Deadlock Staging are: Best EU Rust servers and Modded Rust servers. It appears on the server list when you apply these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Deadlock Staging wipe?

Deadlock Staging takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 5 hours have passed since its current world began. A monthly wipe schedule is published in its tags.

09On wipe day, what changes for Deadlock Staging?

On average, 1 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked.

Rules & Settings
10Map selection on Deadlock Staging: what is it?

A procedural map, generated by the game, is in use on Deadlock Staging.

11Which rules apply on Deadlock Staging, and what settings?

You will not find a gather rate in the name Deadlock Staging. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. Valve's VAC anti-cheat is not active.

How to join
12What is the process to join Deadlock Staging?

Press F1 in Rust and enter client.connect 84.71.107.43:1333, or click Launch Rust here to open Rust via Steam and join.