- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,389 ▼ 6676 this week
- Wiped
- 14d 3h ago · 25 Sep, 17:32 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,389 on player hours | 35 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,676 places this week | 28 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.55.22.23:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 17:32 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked549/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked549/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked502/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked370/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked369/450
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked429/500
Briefing
quick answers, from the figures on this page01What is the rank position of Local 1x1 (no EAC)?
The rank for Local 1x1 (no EAC) is #15,389 on seven-day player hours, in the top 65% of ranked servers.
02Current population on Local 1x1 (no EAC): how busy is it?
Offline: Local 1x1 (no EAC) last responded 12 days 4 hours ago.
03The Rust version for Local 1x1 (no EAC): what is it?
Rust network protocol 2633 and build 165217 on Windows is what Local 1x1 (no EAC) runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Local 1x1 (no EAC): where?
For Local 1x1 (no EAC), no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 84.55.22.23:28015.
05Uptime and current status of Local 1x1 (no EAC): what are they?
Currently offline: Local 1x1 (no EAC); last seen 12 days 4 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 26 September 2026.
06The tags on Local 1x1 (no EAC): what do they mean?
The server browser reads these tags from Local 1x1 (no EAC): gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Local 1x1 (no EAC) appear?
These Rust Server Now lists include Local 1x1 (no EAC): Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Local 1x1 (no EAC) wipes on what schedule?
The record for Local 1x1 (no EAC) holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 14 days 3 hours old.
09The map for Local 1x1 (no EAC): which one?
A procedural map, generated by the game, is in use on Local 1x1 (no EAC).
10Which rules apply on Local 1x1 (no EAC), and what settings?
No gather rate appears in the name Local 1x1 (no EAC). The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11What is the process to join Local 1x1 (no EAC)?
In Rust, press F1 and run client.connect 84.55.22.23:28015; or use Launch Rust on this page to connect through Steam.