- Players now
- 0/150 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,241 ▼ 4115 this week
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 150 on average | 0 | |
|---|---|---|
| Standing#15,241 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,115 places this week | 37 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
8 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 16:38 | 0 before | – |
| 5 Oct | Mon 16:17 | 1 before | – |
| 5 Oct | Mon 15:43 | 0 before | – |
| 5 Oct | Mon 15:27 | 0 before | – |
| 5 Oct | Mon 14:42 | 1 before | – |
| 2 Oct | Fri 11:49 | 1 | 3.1 days |
| 24 Sep | Thu 19:05 | 1 | 7.7 days |
| 22 Sep | Tue 16:35 | 1 | 2.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 84.32.48.20:28015
- Region
- –
- Max players
- 150
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp150 | Max players Capacity: 150. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build Build 166586. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked41/100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 3RustServer_11418groups of 8+ · 2 on averageUnranked1/50
- 4My Untitled Rust Servergroups of 8+ · 2 on averageUnranked7/50
- 5RatAttacK: No Honorgroups of 8+ · 2 on averageUnranked0/50
- 6QbanSMPgroups of 8+ · 2 on averageUnranked3/40
Briefing
quick answers, from the figures on this page01Ranking of TEST Server among Rust servers: what is it?
The rank for TEST Server is #15,241 on seven-day player hours, in the top 67% of ranked servers.
02What is the player count on TEST Server?
TEST Server was last seen 4 days 11 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1.
03The Rust version for TEST Server: what is it?
Rust network protocol 2634 and build 166586 on Windows is what TEST Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of TEST Server: where?
No region is published by TEST Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 84.32.48.20:28015.
05Current online status and reliability of TEST Server: what is the data?
Live status: TEST Server is down; last seen 4 days 11 hours ago. It was up 1% of the time over the last 7 full days: 2 of 168 hours. First seen by Rust Server Now on 21 September 2026.
06The tags on TEST Server: what do they mean?
For the in-game browser, TEST Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): Capacity: 150; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): Build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does TEST Server show up in Rust Server Now lists and filters?
TEST Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does TEST Server wipe?
A new world appears on TEST Server every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
09Which rules apply on TEST Server, and what settings?
You will not find a gather rate in the name TEST Server. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
10What is the process to join TEST Server?
To connect, open Rust, press F1, and enter client.connect 84.32.48.20:28015. You can also click Launch Rust here to open the game via Steam and join.