- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,611 ▼ 3346 this week
- Wiped
- 34d 10h ago · 5 Sep, 12:24 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,611 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,346 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.247.45.217:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 12:24 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163207 | Build This server runs build 163207. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked391/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked404/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked390/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked427/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked241/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked323/500
Briefing
quick answers, from the figures on this page01What is the rank position of Serton Local Dev [NO-EAC]?
In the top 71% of all ranked servers, Serton Local Dev [NO-EAC] holds #16,611 for player hours over the last seven days.
02How many players are on Serton Local Dev [NO-EAC] right now?
Right now Serton Local Dev [NO-EAC] is not online; its last appearance was 13 days 12 hours ago.
03Version of Rust on Serton Local Dev [NO-EAC]: which one?
Version for Serton Local Dev [NO-EAC]: Rust network protocol 2633 and build 163207 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Serton Local Dev [NO-EAC] physically?
For Serton Local Dev [NO-EAC], no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 84.247.45.217:28015.
05Uptime and current status of Serton Local Dev [NO-EAC]: what are they?
Currently offline: Serton Local Dev [NO-EAC]; last seen 13 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 24 September 2026.
06How should you read the tags on Serton Local Dev [NO-EAC]?
The server browser reads these tags from Serton Local Dev [NO-EAC]: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163207 (Build): This server runs build 163207; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Serton Local Dev [NO-EAC] appear?
The Rust Server Now lists that carry Serton Local Dev [NO-EAC] are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Serton Local Dev [NO-EAC] wipe?
Too few wipes are recorded for Serton Local Dev [NO-EAC] to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 34 days 10 hours.
09Map selection on Serton Local Dev [NO-EAC]: what is it?
A procedural map, generated by the game, is in use on Serton Local Dev [NO-EAC].
10Which rules apply on Serton Local Dev [NO-EAC], and what settings?
You will not find a gather rate in the name Serton Local Dev [NO-EAC]. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is off.
11What is the process to join Serton Local Dev [NO-EAC]?
In Rust, press F1 and run client.connect 84.247.45.217:28015; or use Launch Rust on this page to connect through Steam.