- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #10,975 top 48%
- Wiped
- 1d 7h ago · 8 Oct, 14:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 7 | |
|---|---|---|
| Standing#10,975 on player hours | 52 | |
| Uptime5 of the last 48 hours | 10 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.240.42.178:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 14:44 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked476/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked498/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked438/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked384/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked318/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked384/500
Briefing
quick answers, from the figures on this page01What is the rank position of Private Shack?
In the top 48% of all ranked servers, Private Shack holds #10,975 for player hours over the last seven days.
02Current population on Private Shack: how busy is it?
Offline: Private Shack last responded 21 hours ago. Its seven-day average is 1 players; the peak is 1. Between the last 48 hours, 16:00 UTC saw the highest average: 1 players.
03Version of Rust on Private Shack: which one?
Rust network protocol 2634 and build 167231 on Windows is what Private Shack runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Private Shack?
No region is published by Private Shack. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 84.240.42.178:28015.
05Uptime and current status of Private Shack: what are they?
Right now Private Shack shows as offline; last seen 21 hours ago. Its first appearance in Rust Server Now data was on 8 October 2026.
06What is the meaning of each tag on Private Shack?
The server browser reads these tags from Private Shack: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Private Shack appear?
The Rust Server Now lists that carry Private Shack are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Private Shack wipe?
Too few wipes are recorded for Private Shack to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 31 hours.
09Map selection on Private Shack: what is it?
Procedural map: Private Shack uses one generated by the game.
10Which rules apply on Private Shack, and what settings?
No gather rate appears in the name Private Shack. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Private Shack?
In Rust, press F1 and run client.connect 84.240.42.178:28015; or use Launch Rust on this page to connect through Steam.