- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,307 ▼ 309 this week
- Wiped
- 22d 21h ago · 17 Sep, 14:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,307 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 309 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.21.189.215:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 14:01 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164795 | Build Game build: 164795. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked548/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked520/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked241/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked355/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked419/450
Briefing
quick answers, from the figures on this page01Where does My Staging Test Server sit in the rankings?
The rank for My Staging Test Server is #13,307 on seven-day player hours, in the top – of ranked servers.
02Current population on My Staging Test Server: how busy is it?
Right now My Staging Test Server is not online; its last appearance was 19 days 20 hours ago.
03Version of Rust on My Staging Test Server: which one?
The Rust build on My Staging Test Server is network protocol 2633 and build 164795, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find My Staging Test Server physically?
There is no region published by My Staging Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 84.21.189.215:28015.
05Current online status and reliability of My Staging Test Server: what is the data?
Right now My Staging Test Server shows as offline; last seen 19 days 20 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 20 September 2026.
06The tags on My Staging Test Server: what do they mean?
For the in-game browser, My Staging Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164795 (Build): Game build: 164795; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does My Staging Test Server show up in Rust Server Now lists and filters?
My Staging Test Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does My Staging Test Server wipe?
The record for My Staging Test Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 22 days 21 hours have passed since its current world began.
09Map selection on My Staging Test Server: what is it?
Procedural map: My Staging Test Server uses one generated by the game.
10The rules and settings of My Staging Test Server: what are they?
No gather rate appears in the name My Staging Test Server. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining My Staging Test Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 84.21.189.215:28015. You can also click Launch Rust here to open the game via Steam and join.