- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,011 top 70%
- Wiped
- 6d 20h ago · 3 Oct, 19:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,011 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.185.105.101:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 19:19 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked569/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked577/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked607/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked273/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked431/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked441/475
Briefing
quick answers, from the figures on this page01Ranking of Imgfire PoC among Rust servers: what is it?
In the top 70% of all ranked servers, Imgfire PoC holds #16,011 for player hours over the last seven days.
02Current population on Imgfire PoC: how busy is it?
Imgfire PoC was last seen 5 days 15 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.
03Version of Rust on Imgfire PoC: which one?
Rust network protocol 2634 and build 166652 on Linux is what Imgfire PoC runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Imgfire PoC?
For Imgfire PoC, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 84.185.105.101:28015.
05How reliable is Imgfire PoC, and is it online?
Live status: Imgfire PoC is down; last seen 5 days 15 hours ago. Over the last 5 full days, 1 of 120 hours were online, or 1%. 4 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Imgfire PoC?
The server browser reads these tags from Imgfire PoC: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Imgfire PoC appear?
The Rust Server Now lists that carry Imgfire PoC are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Imgfire PoC wipe?
Too few wipes are recorded for Imgfire PoC to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 20 hours.
09The map for Imgfire PoC: which one?
Procedural map: Imgfire PoC uses one generated by the game.
10The rules and settings of Imgfire PoC: what are they?
You will not find a gather rate in the name Imgfire PoC. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11To join Imgfire PoC, what must you do?
In Rust, press F1 and run client.connect 84.185.105.101:28015; or use Launch Rust on this page to connect through Steam.