- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,666 ▲ 171 this week
- Wiped
- 15d 11h ago · 24 Sep, 11:11 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,666 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 171 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.184.236.35:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 11:11 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked391/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked404/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked390/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked427/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked241/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked323/500
Briefing
quick answers, from the figures on this page01Ranking of TESTTEST among Rust servers: what is it?
In the top 71% of all ranked servers, TESTTEST holds #15,666 for player hours over the last seven days.
02Current population on TESTTEST: how busy is it?
TESTTEST was last seen 15 days 11 hours ago and is offline at this moment.
03Version of Rust on TESTTEST: which one?
Rust network protocol 2633 and build 165217 on Windows is what TESTTEST runs. Steam updates your game so your protocol matches; that is required to join.
04Location of TESTTEST: where?
For TESTTEST, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 84.184.236.35:28015.
05Current online status and reliability of TESTTEST: what is the data?
Right now TESTTEST shows as offline; last seen 15 days 11 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 24 September 2026.
06How should you read the tags on TESTTEST?
For the in-game browser, TESTTEST declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does TESTTEST show up in Rust Server Now lists and filters?
These Rust Server Now lists include TESTTEST: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08TESTTEST wipes on what schedule?
Too few wipes are recorded for TESTTEST to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 15 days 11 hours old.
09The map for TESTTEST: which one?
A procedural map, generated by the game, is in use on TESTTEST.
10Which rules apply on TESTTEST, and what settings?
No gather rate appears in the name TESTTEST. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11To join TESTTEST, what must you do?
To connect, open Rust, press F1, and enter client.connect 84.184.236.35:28015. You can also click Launch Rust here to open the game via Steam and join.