- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 top 70%
- Wiped
- 6d 15h ago · 3 Oct, 19:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.173.135.185:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 19:19 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked584/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked524/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked515/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked234/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked361/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked403/450
Briefing
quick answers, from the figures on this page01What is the rank position of Imgfire PoC?
In the top 70% of all ranked servers, Imgfire PoC holds #16,006 for player hours over the last seven days.
02Current population on Imgfire PoC: how busy is it?
Right now Imgfire PoC is not online; its last appearance was 5 days 15 hours ago. The average population for the last seven days is 0.
03The Rust version for Imgfire PoC: what is it?
Version for Imgfire PoC: Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Imgfire PoC: where?
There is no region published by Imgfire PoC. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 84.173.135.185:28015.
05Uptime and current status of Imgfire PoC: what are they?
Live status: Imgfire PoC is down; last seen 5 days 15 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. Its first appearance in Rust Server Now data was on 4 October 2026.
06What is the meaning of each tag on Imgfire PoC?
The server browser reads these tags from Imgfire PoC: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Imgfire PoC appear?
The Rust Server Now lists that carry Imgfire PoC are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Imgfire PoC wipe?
Too few wipes are recorded for Imgfire PoC to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 6 days 15 hours have passed since its current world began.
09Map selection on Imgfire PoC: what is it?
Procedural map: Imgfire PoC uses one generated by the game.
10The rules and settings of Imgfire PoC: what are they?
You will not find a gather rate in the name Imgfire PoC. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.
11Joining Imgfire PoC: what are the steps?
To connect, open Rust, press F1, and enter client.connect 84.173.135.185:28015. You can also click Launch Rust here to open the game via Steam and join.