- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,946 top 71%
- Wiped
- 9d 11h ago · 3 Oct, 19:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,946 on player hours | 29 | |
| Uptime5 of the last 48 hours | 10 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.173.134.123:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 19:19 UTC
- Hostname
- –
- First seen
- 13 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 423 on averageUnranked28/200
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 381 on averageUnranked100/200
- 3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 352 on averageUnranked269/300
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 352 on averageUnranked32/200
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on averageUnranked15/250
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 295 on averageUnranked92/125
Briefing
quick answers, from the figures on this page01Ranking of Imgfire PoC among Rust servers: what is it?
In the top 71% of all ranked servers, Imgfire PoC holds #15,946 for player hours over the last seven days.
02Current population on Imgfire PoC: how busy is it?
The current population on Imgfire PoC is 0, against 10 slots. The average population for the last seven days is 0.
03The Rust version for Imgfire PoC: what is it?
The Rust build on Imgfire PoC is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Imgfire PoC: where?
No region is published by Imgfire PoC. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 84.173.134.123:28015.
05Uptime and current status of Imgfire PoC: what are they?
Live status: Imgfire PoC is up. First seen by Rust Server Now on 13 October 2026.
06The tags on Imgfire PoC: what do they mean?
The server browser reads these tags from Imgfire PoC: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Imgfire PoC appear?
The Rust Server Now lists that carry Imgfire PoC are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Imgfire PoC wipes on what schedule?
The record for Imgfire PoC holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 9 days 11 hours old.
09Map selection on Imgfire PoC: what is it?
Procedural map: Imgfire PoC uses one generated by the game.
10Which rules apply on Imgfire PoC, and what settings?
You will not find a gather rate in the name Imgfire PoC. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
11Joining Imgfire PoC: what are the steps?
Press F1 in Rust and enter client.connect 84.173.134.123:28015, or click Launch Rust here to open Rust via Steam and join.