- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,009 top 71%
- Wiped
- 7d 16h ago · 3 Oct, 19:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,009 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.173.133.95:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 19:19 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked592/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 422 on averageUnranked576/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 396 on averageUnranked530/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 386 on averageUnranked253/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 331 on averageUnranked399/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 313 on averageUnranked419/450
Briefing
quick answers, from the figures on this page01Where does Imgfire PoC sit in the rankings?
The rank for Imgfire PoC is #16,009 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on Imgfire PoC right now?
Right now Imgfire PoC is not online; its last appearance was 2 days 11 hours ago. 0 players is the seven-day average.
03The Rust version for Imgfire PoC: what is it?
The Rust build on Imgfire PoC is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Imgfire PoC?
No region is published by Imgfire PoC. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 84.173.133.95:28015.
05How reliable is Imgfire PoC, and is it online?
Right now Imgfire PoC shows as offline; last seen 2 days 11 hours ago. It was up 61% of the time over the last 5 full days: 73 of 120 hours. Its first appearance in Rust Server Now data was on 5 October 2026.
06How should you read the tags on Imgfire PoC?
The server browser reads these tags from Imgfire PoC: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Imgfire PoC appear?
These Rust Server Now lists include Imgfire PoC: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Imgfire PoC wipe?
Too few wipes are recorded for Imgfire PoC to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 16 hours have passed since its current world began.
09Map selection on Imgfire PoC: what is it?
Procedural map: Imgfire PoC uses one generated by the game.
10The rules and settings of Imgfire PoC: what are they?
The name Imgfire PoC does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is disabled.
11To join Imgfire PoC, what must you do?
In Rust, press F1 and run client.connect 84.173.133.95:28015; or use Launch Rust on this page to connect through Steam.