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Offlinechecked 18d ago · scouted since 22 Sep 2026

EpicFuse Reachability PoC

Community
Join server
Evaluation 37 Bronze #15,496 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,496
▼ 2805 this week
Wiped
18d 10h
ago · 22 Sep, 06:02 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum41
Populationno average yet –
Standing#15,496 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,805 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
22 Sep Tue 06:02 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
84.173.128.251:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
22 Sep 2026, 06:02 UTC
Hostname
–
First seen
22 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs164530Build Game build: 164530.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does EpicFuse Reachability PoC sit in the rankings?

In the top 67% of all ranked servers, EpicFuse Reachability PoC holds #15,496 for player hours over the last seven days.

02What is the player count on EpicFuse Reachability PoC?

EpicFuse Reachability PoC was last seen 18 days 10 hours ago and is offline at this moment.

Server details
03The Rust version for EpicFuse Reachability PoC: what is it?

Version for EpicFuse Reachability PoC: Rust network protocol 2633 and build 164530 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Location of EpicFuse Reachability PoC: where?

No region is published by EpicFuse Reachability PoC. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 84.173.128.251:28015.

05Uptime and current status of EpicFuse Reachability PoC: what are they?

Live status: EpicFuse Reachability PoC is down; last seen 18 days 10 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 22 September 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on EpicFuse Reachability PoC?

For the in-game browser, EpicFuse Reachability PoC declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does EpicFuse Reachability PoC appear?

EpicFuse Reachability PoC appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
08EpicFuse Reachability PoC wipes on what schedule?

Too few wipes are recorded for EpicFuse Reachability PoC to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 18 days 10 hours old.

09What does EpicFuse Reachability PoC look like on wipe day?

0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Settings & Rules
10Map selection on EpicFuse Reachability PoC: what is it?

A procedural map, generated by the game, is in use on EpicFuse Reachability PoC.

11Which rules apply on EpicFuse Reachability PoC, and what settings?

You will not find a gather rate in the name EpicFuse Reachability PoC. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Joining Steps
12What is the process to join EpicFuse Reachability PoC?

To connect, open Rust, press F1, and enter client.connect 84.173.128.251:28015. You can also click Launch Rust here to open the game via Steam and join.