- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,173 top 49%
- Wiped
- 15d 6h ago · 24 Sep, 13:23 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 2 | |
|---|---|---|
| Standing#11,173 on player hours | 51 | |
| Uptime5 of the last 48 hours | 10 | |
| Performance237 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 18:13 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 83.5.171.87:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 13:23 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167303,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167303 | Build Build 167303. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked651/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked526/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked351/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked420/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked459/475
Briefing
quick answers, from the figures on this page01Ranking of dast staging main among Rust servers: what is it?
The rank for dast staging main is #11,173 on seven-day player hours, in the top 49% of ranked servers.
02What is the player count on dast staging main?
Offline: dast staging main last responded 24 hours ago. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
03Version of Rust on dast staging main: which one?
Rust network protocol 2634 and build 167303 on Windows is what dast staging main runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of dast staging main: is it smooth?
Server fps over the last 48 hours: 237 average, 229 lowest. Entities peaked at 95,808, including buildings, deployables and all other world objects. Peak memory: 2,303 MB. Players feel lag when fps drops and entities climb.
05Location of dast staging main: where?
For dast staging main, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 83.5.171.87:28015.
06How reliable is dast staging main, and is it online?
Currently offline: dast staging main; last seen 24 hours ago. The last restart happened around 2 hours ago, according to uptime. It was up 15% of the time over the last 2 full days: 7 of 48 hours. 6 October 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on dast staging main?
For the in-game browser, dast staging main declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167303 (Build): Build 167303; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does dast staging main show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry dast staging main are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does dast staging main wipe?
The record for dast staging main holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 15 days 6 hours old.
10What does dast staging main look like on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
11Map selection on dast staging main: what is it?
A procedural map of size 4,100 with seed 76184477, generated by the game, is in use on dast staging main. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on dast staging main, and what settings?
No gather rate appears in the name dast staging main. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
13To join dast staging main, what must you do?
In Rust, press F1 and run client.connect 83.5.171.87:28015; or use Launch Rust on this page to connect through Steam.
