- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #12,758 top 56%
- Wiped
- 5d 17h ago · 4 Oct, 12:27 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 61 | |
|---|---|---|
| Standing#12,758 on player hours | 44 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 83.26.53.52:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 12:27 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked256/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked168/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked196/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked431/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked115/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked128/225
Briefing
quick answers, from the figures on this page01What is the rank position of My Singleplayer Rust?
In the top 56% of all ranked servers, My Singleplayer Rust holds #12,758 for player hours over the last seven days.
02Current population on My Singleplayer Rust: how busy is it?
Offline: My Singleplayer Rust last responded 4 days 8 hours ago. Its seven-day average is 1 players; the peak is 1.
03What Rust version is My Singleplayer Rust on?
The Rust build on My Singleplayer Rust is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for My Singleplayer Rust?
For My Singleplayer Rust, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 83.26.53.52:28015.
05How reliable is My Singleplayer Rust, and is it online?
Currently offline: My Singleplayer Rust; last seen 4 days 8 hours ago. 0 of 96 hours up in the last 4 full days; that is 0%. 5 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on My Singleplayer Rust?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set My Singleplayer Rust publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does My Singleplayer Rust show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry My Singleplayer Rust are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does My Singleplayer Rust wipe?
Too few wipes are recorded for My Singleplayer Rust to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 5 days 17 hours old.
09Map selection on My Singleplayer Rust: what is it?
A procedural map, generated by the game, is in use on My Singleplayer Rust.
10The rules and settings of My Singleplayer Rust: what are they?
No gather rate appears in the name My Singleplayer Rust. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join My Singleplayer Rust?
To connect, open Rust, press F1, and enter client.connect 83.26.53.52:28015. You can also click Launch Rust here to open the game via Steam and join.