Rust Server Now
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Offlinechecked 10d ago · scouted since 29 Sep 2026

Local Staging Test Server

Community
Join server
Evaluation 39 Bronze #16,186 on player hours
Players now
1/5
20% full
7-day average
0
peak –
Rank
#16,186
▼ 1441 this week
Wiped
10d 0h
ago · 29 Sep, 21:01 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing32Uptime–Performance–Wipe hold–Momentum46
Populationno average yet –
Standing#16,186 on player hours 32
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,441 places this week 46

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
29 Sep Tue 21:01 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
83.217.171.135:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
29 Sep 2026, 21:01 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs166257,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp5Max players The server holds 5.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166257Build Game build: 166257.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Local Staging Test Server among Rust servers: what is it?

The rank for Local Staging Test Server is #16,186 on seven-day player hours, in the top 68% of ranked servers.

02Current population on Local Staging Test Server: how busy is it?

Local Staging Test Server was last seen 10 days ago and is offline at this moment.

Server details
03The Rust version for Local Staging Test Server: what is it?

Version for Local Staging Test Server: Rust network protocol 2634 and build 166257 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Local Staging Test Server: where?

There is no region published by Local Staging Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 83.217.171.135:28015 is its address.

05How reliable is Local Staging Test Server, and is it online?

Right now Local Staging Test Server shows as offline; last seen 10 days ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 29 September 2026.

Server Tags
06How should you read the tags on Local Staging Test Server?

For the in-game browser, Local Staging Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166257 (Build): Game build: 166257; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Local Staging Test Server appear?

The Rust Server Now lists that carry Local Staging Test Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does Local Staging Test Server wipe?

The record for Local Staging Test Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 10 days.

09What happens on wipe day for Local Staging Test Server?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10Which rules apply on Local Staging Test Server, and what settings?

You will not find a gather rate in the name Local Staging Test Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
11What is the process to join Local Staging Test Server?

Press F1 in Rust and enter client.connect 83.217.171.135:28015, or click Launch Rust here to open Rust via Steam and join.