- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,489 not ranked yet
- Wiped
- 27d 8h ago · 12 Sep, 14:10 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,489 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 83.202.36.141:28115
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 12 Sep 2026, 14:10 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build Game build: 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked449/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked474/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked405/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked415/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked288/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked371/500
Briefing
quick answers, from the figures on this page01Ranking of RTM Local Test among Rust servers: what is it?
In the top – of all ranked servers, RTM Local Test holds #15,489 for player hours over the last seven days.
02How many players are on RTM Local Test right now?
Right now RTM Local Test is not online; its last appearance was 22 days 13 hours ago.
03What Rust version is RTM Local Test on?
Rust network protocol 2633 and build 163794 on Windows is what RTM Local Test runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for RTM Local Test?
There is no region published by RTM Local Test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 83.202.36.141:28115.
05Current online status and reliability of RTM Local Test: what is the data?
Right now RTM Local Test shows as offline; last seen 22 days 13 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 13 September 2026.
06How should you read the tags on RTM Local Test?
The server browser reads these tags from RTM Local Test: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does RTM Local Test appear?
The Rust Server Now lists that carry RTM Local Test are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08RTM Local Test wipes on what schedule?
RTM Local Test does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 27 days 8 hours have passed since its current world began.
09What map is running on RTM Local Test?
Procedural map: RTM Local Test uses one generated by the game.
10The rules and settings of RTM Local Test: what are they?
The name RTM Local Test does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11Joining RTM Local Test: what are the steps?
In Rust, press F1 and run client.connect 83.202.36.141:28115; or use Launch Rust on this page to connect through Steam.