- Players now
- 0/100 0% full
- 7-day average
- 0 peak 3
- Rank
- #4,901 ▲ 1928 this week
- Wiped
- 7d 14h ago · 2 Oct, 06:07 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#4,901 on player hours | 79 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance29 server fps on average | 49 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,928 places this week | 70 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 06:07 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 83.147.29.183:28025
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 06:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on averageUnranked243/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 233 on averageUnranked300/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 84 on averageUnranked86/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 81 on averageUnranked67/250
- 5Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 78 on averageUnranked27/100
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked74/200
Briefing
quick answers, from the figures on this page01What is the rank position of Procedural Map?
In the top 21% of all ranked servers, Procedural Map holds #4,901 for player hours over the last seven days.
02Current population on Procedural Map: how busy is it?
The current population on Procedural Map is 0, against 100 slots. The seven-day average is 0 players, with a peak of 3. The 48-hour peak time is 19:00 UTC, when it averaged 1 players.
03Version of Rust on Procedural Map: which one?
Rust network protocol 2634 and build 166652 on Windows is what Procedural Map runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Procedural Map?
Average server fps for the last 48 hours was 29; the lowest was 6. Entities peaked at 77,847, including buildings, deployables and all other world objects. The maximum memory used was 2,147 MB. Players feel lag when fps drops and entities climb.
05Where can you find Procedural Map physically?
For Procedural Map, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 83.147.29.183:28025 is its address.
06How reliable is Procedural Map, and is it online?
Procedural Map reports online at this moment. About 17 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on Procedural Map: what do they mean?
The server browser reads these tags from Procedural Map: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Procedural Map appear?
These Rust Server Now lists include Procedural Map: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Procedural Map wipes on what schedule?
Procedural Map does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 days 14 hours have passed since its current world began.
10On wipe day, what changes for Procedural Map?
On average, 3 players was the busiest its recent wipes got. The latest wipe saw its peak 38 hours in.
11Map selection on Procedural Map: what is it?
For Procedural Map, the map is procedural at size 3,700 with seed 657663029, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of Procedural Map: what are they?
You will not find a gather rate in the name Procedural Map. The game's default group limit of 8 players applies. pve is the game mode, no combat between players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13Joining Procedural Map: what are the steps?
Press F1 in Rust and enter client.connect 83.147.29.183:28025, or click Launch Rust here to open Rust via Steam and join.
