Rust Server Now
85,871 playing Find a server
Offlinechecked 22d ago · scouted since 13 Sep 2026

Rust 2v1

Modded oxide
Join server
Evaluation – Bronze #15,503 on player hours
Players now
0/3
0% full
7-day average
0
peak –
Rank
#15,503
not ranked yet
Wiped
24d 11h
ago · 15 Sep, 11:45 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,503 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
15 Sep Tue 11:45 3 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
82.66.133.180:28015
Region
–
Max players
3
Group limit
8, the default
Wipe schedule
–
Last wipe
15 Sep 2026, 11:45 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp3,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp3Max players The server holds 3.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs163493Build Build 163493.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Rust 2v1 among Rust servers: what is it?

In the top – of all ranked servers, Rust 2v1 holds #15,503 for player hours over the last seven days.

02Current population on Rust 2v1: how busy is it?

Rust 2v1 was last seen 22 days 23 hours ago and is offline at this moment.

Server Info
03The Rust version for Rust 2v1: what is it?

Rust network protocol 2633 and build 163493 on Linux is what Rust 2v1 runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Rust 2v1: where?

For Rust 2v1, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 82.66.133.180:28015.

05Uptime and current status of Rust 2v1: what are they?

Currently offline: Rust 2v1; last seen 22 days 23 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
06How should you read the tags on Rust 2v1?

gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): The server holds 3; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163493 (Build): Build 163493; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Rust 2v1 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Rust 2v1 show up in Rust Server Now lists and filters?

These Rust Server Now lists include Rust 2v1: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08Rust 2v1 wipes on what schedule?

Rust 2v1 does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 11 hours have passed since its current world began.

09What does Rust 2v1 look like on wipe day?

The average busiest point of its recent wipes was 3 players. The latest wipe saw its peak 0 hours in.

Settings & Rules
10What map is running on Rust 2v1?

A procedural map, generated by the game, is in use on Rust 2v1.

11The rules and settings of Rust 2v1: what are they?

The name Rust 2v1 does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

How to join
12What is the process to join Rust 2v1?

In Rust, press F1 and run client.connect 82.66.133.180:28015; or use Launch Rust on this page to connect through Steam.