- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,781 not ranked yet
- Wiped
- 25d 23h ago · 14 Sep, 14:54 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,781 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 14 Sep | Mon 14:54 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 82.22.41.15:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 14:54 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked580/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked603/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked596/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked65/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked384/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked435/450
Briefing
quick answers, from the figures on this page01Where does TestServer sit in the rankings?
The rank for TestServer is #13,781 on seven-day player hours, in the top – of ranked servers.
02What is the player count on TestServer?
TestServer was last seen 25 days 21 hours ago and is offline at this moment.
03The Rust version for TestServer: what is it?
The Rust build on TestServer is network protocol 2633 and build 163794, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of TestServer: where?
For TestServer, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 82.22.41.15:28015 is its address.
05How reliable is TestServer, and is it online?
Live status: TestServer is down; last seen 25 days 21 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 14 September 2026.
06What is the meaning of each tag on TestServer?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set TestServer publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does TestServer appear?
These Rust Server Now lists include TestServer: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does TestServer wipe?
Too few wipes are recorded for TestServer to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 25 days 23 hours old.
09On wipe day, what changes for TestServer?
On average, 1 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked.
10The map for TestServer: which one?
Procedural map: TestServer uses one generated by the game.
11Which rules apply on TestServer, and what settings?
You will not find a gather rate in the name TestServer. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
12Joining TestServer: what are the steps?
To connect, open Rust, press F1, and enter client.connect 82.22.41.15:28015. You can also click Launch Rust here to open the game via Steam and join.