- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #6,924 ▲ 3688 this week
- Wiped
- 7d 16h ago · 2 Oct, 03:07 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#6,924 on player hours | 70 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance105 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,688 places this week | 77 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 03:07 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 82.21.2.54:10200
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 03:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 162 on averageUnranked117/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked103/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 134 on averageUnranked65/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked292/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked188/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked18/750
Briefing
quick answers, from the figures on this page01Ranking of orzclub among Rust servers: what is it?
In the top 30% of all ranked servers, orzclub holds #6,924 for player hours over the last seven days.
02How many players are on orzclub right now?
Right now, 0 players occupy the 40 slots on orzclub. Its seven-day average is 0 players; the peak is 1.
03What Rust version is orzclub on?
The Rust build on orzclub is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on orzclub?
Server fps over the last 48 hours: 105 average, 67 lowest. Entities reached 113,679 - buildings, deployables and the rest. Memory usage reached 4,816 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for orzclub?
No region is published by orzclub. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 82.21.2.54:10200.
06Current online status and reliability of orzclub: what is the data?
orzclub reports online at this moment. The last restart happened around 15 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on orzclub?
For the in-game browser, orzclub declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does orzclub show up in Rust Server Now lists and filters?
orzclub appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does orzclub wipe?
orzclub does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 16 hours old.
10What happens on wipe day for orzclub?
The average busiest point of its recent wipes was 1 players. 8 hours after the latest wipe, the crowd peaked.
11The map for orzclub: which one?
For orzclub, the map is procedural at size 4,000 with seed 2007086292, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on orzclub, and what settings?
The name orzclub does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.
13What is the process to join orzclub?
To connect, open Rust, press F1, and enter client.connect 82.21.2.54:10200. You can also click Launch Rust here to open the game via Steam and join.
