repro - tickserv.com
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,320 ▼ 536 this week
- Wiped
- 15d 7h ago · 25 Sep, 11:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,320 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 536 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 82.152.132.81:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 11:22 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked595/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked590/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked412/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked427/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked451/475
Briefing
quick answers, from the figures on this page01What is the rank position of repro - tickserv.com?
The rank for repro - tickserv.com is #16,320 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on repro - tickserv.com?
Offline: repro - tickserv.com last responded 15 days 6 hours ago.
03What Rust version is repro - tickserv.com on?
Version for repro - tickserv.com: Rust network protocol 2633 and build 165217 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for repro - tickserv.com?
For repro - tickserv.com, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 82.152.132.81:28015.
05Current online status and reliability of repro - tickserv.com: what is the data?
Live status: repro - tickserv.com is down; last seen 15 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 25 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on repro - tickserv.com?
The server browser reads these tags from repro - tickserv.com: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does repro - tickserv.com appear?
These Rust Server Now lists include repro - tickserv.com: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does repro - tickserv.com wipe?
The record for repro - tickserv.com holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 15 days 7 hours old.
09The map for repro - tickserv.com: which one?
For repro - tickserv.com, the map is procedural at size 3,000 with seed 4242, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10Which rules apply on repro - tickserv.com, and what settings?
The name repro - tickserv.com does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join repro - tickserv.com?
In Rust, press F1 and run client.connect 82.152.132.81:28015; or use Launch Rust on this page to connect through Steam. https://tickserv.com is where its website lives.
