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Onlinechecked 7m ago · scouted since 13 Sep 2026

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]

Modded 2x carbon
Join server Website
Evaluation 53 Bronze #4,872 on player hours
Players now
0/101
0% full
7-day average
0
peak 3
Rank
#4,872
▼ 864 this week
Wiped
9d 1h
ago · 1 Oct, 17:58 UTC
Next wipe
4d 22h
Thu 15 Oct, 17:58 UTC
Team limit
8
weekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing79Uptime98Performance100Wipe hold0Momentum41
Population0 of 101 on average 0
Standing#4,872 on player hours 79
Uptime47 of the last 48 hours 98
Performance137 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 864 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

2 on record
Next wipe
Thursday 15 October17:58 UTC · in 4d 22h

Its weekly schedule tag · low confidence

usual gap
13 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 17:58 5 running
18 Sep Fri 17:29 4 13 days

Performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]
Map
fantomasx
Size
5800
Seed
1812305520
Address
82.145.53.15:28017
Region
–
Max players
101
Group limit
8, the default
Wipe schedule
weekly
Last wipe
1 Oct 2026, 17:58 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

Server tags

what each tag it publishes means · mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmvanilla,cs167398,ts8
GamegmvanillaGame mode The mode is vanilla survival.
mp101Max players Capacity: 101.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Wipe schedule^wWeekly The wipe comes each week.
Gameplay^rRoleplay Roleplay server.
^pPvE No player-versus-player combat; the world is the threat.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

Similar servers

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  1. 1
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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The rank for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is #4,872 on seven-day player hours, in the top 21% of ranked servers.

02Current population on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: how busy is it?

0 of 101 slots are filled on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] at this moment. Its seven-day average is 0 players; the peak is 3. The 48-hour peak time is 17:00 UTC, when it averaged 2 players.

About Server
03Version of Rust on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: which one?

The Rust build on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

For the last 48 hours, average server fps was 137, with a minimum of 99. Entities reached 212,532 - buildings, deployables and the rest. Memory usage reached 4,879 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Location of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: where?

For RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree], no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 82.145.53.15:28017.

06Current online status and reliability of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: what is the data?

Right now RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] shows as online. About 8 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07How should you read the tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The server browser reads these tags from RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: gmvanilla (Game mode): The mode is vanilla survival; mp101 (Max players): Capacity: 101; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^w (Weekly): The wipe comes each week; ^r (Roleplay): Roleplay server; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] appear?

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] appears on the following Rust Server Now lists: 2× Rust servers, ranked live, Modded Rust servers, Rust PvE servers, ranked by population, Roleplay Rust servers and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Wipe data
09On what timetable does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] wipe?

Its tag drives the prediction because too few of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]'s wipes are recorded to confirm the schedule. Thursday 15 October at 17:58 UTC is when the next wipe is due. It has been running its current world for 9 days 1 hours. A weekly wipe schedule is published in its tags.

10What happens on wipe day for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

4 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 19 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.

Rules & Settings
11What map is running on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The map on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is procedural, size 5,800 with seed 1812305520, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: fantomasx.

12The rules and settings of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: what are they?

2x gather: that is the rate RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] puts in its name. Up to 8 players can group, which is the game's default. This server runs roleplay, roleplay: towns, jobs and their rules. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.

Join Info
13To join RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree], what must you do?

To connect, open Rust, press F1, and enter client.connect 82.145.53.15:28017. You can also click Launch Rust here to open the game via Steam and join. https://rust-gaming-nation.netlify.app/ is where its website lives.