- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #14,514 ▼ 4405 this week
- Wiped
- 10d 11h ago · 29 Sep, 14:51 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,514 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,405 places this week | 35 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
6 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 29 Sep | Tue 14:51 | 1 | running |
| 28 Sep | Mon 22:38 | 1 | 0.7 days |
| 28 Sep | Mon 13:37 | 1 | 0.4 days |
| 22 Sep | Tue 21:19 | 0 | 5.7 days |
| 16 Sep | Wed 18:17 | 1 | 6.1 days |
| 15 Sep | Tue 19:51 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 82.0.139.250:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 14:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked236/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked166/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked213/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked463/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked123/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked174/250
Briefing
quick answers, from the figures on this page01Ranking of RavenusDev - Map Test among Rust servers: what is it?
In the top 61% of all ranked servers, RavenusDev - Map Test holds #14,514 for player hours over the last seven days.
02Current population on RavenusDev - Map Test: how busy is it?
Offline: RavenusDev - Map Test last responded 10 days 10 hours ago.
03The Rust version for RavenusDev - Map Test: what is it?
The Rust build on RavenusDev - Map Test is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find RavenusDev - Map Test physically?
For RavenusDev - Map Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 82.0.139.250:28015 is its address.
05Current online status and reliability of RavenusDev - Map Test: what is the data?
Live status: RavenusDev - Map Test is down; last seen 10 days 10 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06How should you read the tags on RavenusDev - Map Test?
For the in-game browser, RavenusDev - Map Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does RavenusDev - Map Test show up in Rust Server Now lists and filters?
These Rust Server Now lists include RavenusDev - Map Test: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08RavenusDev - Map Test wipes on what schedule?
RavenusDev - Map Test wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 10 days 11 hours have passed since its current world began.
09What does RavenusDev - Map Test look like on wipe day?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.
10Which rules apply on RavenusDev - Map Test, and what settings?
No gather rate appears in the name RavenusDev - Map Test. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11Joining RavenusDev - Map Test: what are the steps?
Press F1 in Rust and enter client.connect 82.0.139.250:28015, or click Launch Rust here to open Rust via Steam and join.