Rust Server Now
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Onlinechecked 7m ago · scouted since 13 Sep 2026

Static Rust

Community
Join server
Evaluation 56 Bronze #15,958 on player hours
Players now
0/16
0% full
7-day average
0
peak –
Rank
#15,958
▲ 581 this week
Wiped
141d 11h
ago · 21 May, 13:19 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum52
Population0 of 16 on average 0
Standing#15,958 on player hours 30
Uptime47 of the last 48 hours 98
Performance76 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 581 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Static Rust
Map
Procedural Map
Size
2000
Seed
179101991
Open on RustMaps
Address
81.26.74.29:28195
Region
– · fra
Max players
16
Group limit
8, the default
Wipe schedule
–
Last wipe
21 May 2026, 13:19 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp16,ptrak,$rfra,v2623,gmrust,cs150564,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp16Max players Capacity: 16.
ts8Group limit Teams max out at 8, the game's default.
v2623Protocol Protocol 2623: match it to join.
cs150564Build This server runs build 150564.
ptrakNetworking Network layer: RakNet, the game's default.
$rfraRegion code Region code: fra.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Static Rust among Rust servers: what is it?

In the top 70% of all ranked servers, Static Rust holds #15,958 for player hours over the last seven days.

02What is the player count on Static Rust?

Right now, 0 players occupy the 16 slots on Static Rust. The average population for the last seven days is 0.

About Server
03The Rust version for Static Rust: what is it?

Rust network protocol 2623 and build 150564 on Windows is what Static Rust runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of Static Rust: is it smooth?

Server fps over the last 48 hours: 76 average, 40 lowest. 18,041 entities at peak, counting buildings and deployables. The maximum memory used was 2,369 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find Static Rust physically?

For Static Rust, the published region is absent. fra is the region code. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 81.26.74.29:28195 is its address.

06Uptime and current status of Static Rust: what are they?

Right now Static Rust shows as online. The last restart happened around 13 days 9 hours ago, according to uptime. 144 of 168 hours up in the last 7 full days; that is 86%. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07What is the meaning of each tag on Static Rust?

For the in-game browser, Static Rust declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp16 (Max players): Capacity: 16; ts8 (Group limit): Teams max out at 8, the game's default; v2623 (Protocol): Protocol 2623: match it to join; cs150564 (Build): This server runs build 150564; ptrak (Networking): Network layer: RakNet, the game's default; $rfra (Region code): Region code: fra. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does Static Rust show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Static Rust are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe Info
09Static Rust wipes on what schedule?

The record for Static Rust holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 141 days 11 hours have passed since its current world began.

Settings & Rules
10What map is running on Static Rust?

For Static Rust, the map is procedural at size 2,000 with seed 179101991, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11The rules and settings of Static Rust: what are they?

No gather rate appears in the name Static Rust. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Joining Steps
12Joining Static Rust: what are the steps?

To connect, open Rust, press F1, and enter client.connect 81.26.74.29:28195. You can also click Launch Rust here to open the game via Steam and join.