- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,937 ▲ 602 this week
- Wiped
- 9d 1h ago · 2 Oct, 07:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,937 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 602 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 81.222.179.82:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 07:53 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 445 on averageUnranked585/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 428 on averageUnranked350/375
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 402 on averageUnranked364/400
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked298/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 335 on averageUnranked307/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked290/350
Briefing
quick answers, from the figures on this page01Where does nameserver sit in the rankings?
In the top 70% of all ranked servers, nameserver holds #15,937 for player hours over the last seven days.
02What is the player count on nameserver?
Offline: nameserver last responded 8 days 15 hours ago.
03Version of Rust on nameserver: which one?
Version for nameserver: Rust network protocol 2634 and build 166494 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find nameserver physically?
For nameserver, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 81.222.179.82:28015 is its address.
05Current online status and reliability of nameserver: what is the data?
Live status: nameserver is down; last seen 8 days 15 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 2 October 2026.
06How should you read the tags on nameserver?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set nameserver publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does nameserver appear?
These Rust Server Now lists include nameserver: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does nameserver wipe?
nameserver does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 9 days 1 hours old.
09Map selection on nameserver: what is it?
Procedural map: nameserver uses one generated by the game.
10Which rules apply on nameserver, and what settings?
You will not find a gather rate in the name nameserver. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join nameserver?
In Rust, press F1 and run client.connect 81.222.179.82:28015; or use Launch Rust on this page to connect through Steam.