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Offlinechecked 16d ago · scouted since 20 Sep 2026

DutchEmpire 2x fun events

Modded 2x oxidehardcore
Join server
Evaluation 40 Bronze #15,558 on player hours
Players now
0/100
0% full
7-day average
0
peak –
Rank
#15,558
▲ 279 this week
Wiped
20d 2h
ago · 20 Sep, 22:11 UTC
Next wipe
–
not predictable yet
Team limit
teams off
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum51
Populationno average yet –
Standing#15,558 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 279 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
81.205.40.17:28015
Region
–
Max players
100
Group limit
teams off
Wipe schedule
–
Last wipe
20 Sep 2026, 22:11 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z
GamegmhardcoreGame mode A harsher ruleset, hardcore.
mp100Max players Capacity: 100.
ts0Group limit No teams here.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of DutchEmpire 2x fun events among Rust servers: what is it?

In the top 71% of all ranked servers, DutchEmpire 2x fun events holds #15,558 for player hours over the last seven days.

02Current population on DutchEmpire 2x fun events: how busy is it?

Offline: DutchEmpire 2x fun events last responded 16 days 22 hours ago.

About Server
03What Rust version is DutchEmpire 2x fun events on?

The Rust build on DutchEmpire 2x fun events is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of DutchEmpire 2x fun events: where?

For DutchEmpire 2x fun events, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 81.205.40.17:28015 is its address.

05Uptime and current status of DutchEmpire 2x fun events: what are they?

Currently offline: DutchEmpire 2x fun events; last seen 16 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 20 September 2026.

Tags & Lists
06How should you read the tags on DutchEmpire 2x fun events?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): Capacity: 100; ts0 (Group limit): No teams here; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set DutchEmpire 2x fun events publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does DutchEmpire 2x fun events appear?

DutchEmpire 2x fun events appears on the following Rust Server Now lists: 2× Rust servers, ranked live and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Wipe Info
08On what timetable does DutchEmpire 2x fun events wipe?

The record for DutchEmpire 2x fun events holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 20 days 2 hours old.

Server Rules
09Which rules apply on DutchEmpire 2x fun events, and what settings?

2x gather: that is the rate DutchEmpire 2x fun events puts in its name. No group limit is published. hardcore is the game mode, Facepunch's most difficult mode. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
10To join DutchEmpire 2x fun events, what must you do?

In Rust, press F1 and run client.connect 81.205.40.17:28015; or use Launch Rust on this page to connect through Steam.