- Players now
- 0/2 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,782 ▲ 611 this week
- Wiped
- 6d 22h ago · 4 Oct, 16:36 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 22 | |
|---|---|---|
| Standing#12,782 on player hours | 43 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 611 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 81.162.255.154:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 16:36 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked594/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 418 on averageUnranked662/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 393 on averageUnranked575/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 385 on averageUnranked233/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 326 on averageUnranked447/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 311 on averageUnranked436/450
Briefing
quick answers, from the figures on this page01What is the rank position of map test?
The rank for map test is #12,782 on seven-day player hours, in the top 57% of ranked servers.
02What is the player count on map test?
Offline: map test last responded 6 days 19 hours ago. Its seven-day average is 0 players; the peak is 1.
03The Rust version for map test: what is it?
Version for map test: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find map test physically?
No region is published by map test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 81.162.255.154:28015.
05Uptime and current status of map test: what are they?
Live status: map test is down; last seen 6 days 19 hours ago. It was up 0% of the time over the last 6 full days: 0 of 144 hours. Its first appearance in Rust Server Now data was on 4 October 2026.
06What is the meaning of each tag on map test?
The server browser reads these tags from map test: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does map test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry map test are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08map test wipes on what schedule?
map test does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days 22 hours old.
09The rules and settings of map test: what are they?
The name map test does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
10Joining map test: what are the steps?
In Rust, press F1 and run client.connect 81.162.255.154:28015; or use Launch Rust on this page to connect through Steam.