- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #9,508 ▼ 1853 this week
- Wiped
- 3d 16h ago · 6 Oct, 11:03 UTC
- Next wipe
- 26d 15h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 50 | |
|---|---|---|
| Standing#9,508 on player hours | 58 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 1,853 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
8 on recordThe force wipe · high confidence
- usual gap
- 2 days between real wipes
- on rhythm
- 29% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 11:03 | 1 | running |
| 4 Oct | Sun 12:11 | 1 | 2 days |
| 1 Oct | Thu 11:42 | 1 | 3 days |
| 29 Sep | Tue 17:24 | 1 | 1.8 days |
| 26 Sep | Sat 21:43 | 1 | 2.8 days |
| 17 Sep | Thu 11:41 | 1 | 9.4 days |
| 16 Sep | Wed 09:10 | 1 | 1.1 days |
| 16 Sep | Wed 01:02 | 1 | 0.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- FoG Of WaR
- Size
- –
- Seed
- –
- Address
- 81.141.211.204:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 6 Oct 2026, 11:03 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked27/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 127 on averageUnranked11/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 115 on averageUnranked4/300
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 99 on averageUnranked1/750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 95 on averageUnranked4/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 93 on averageUnranked5/700
Briefing
quick answers, from the figures on this page01Where does Production-test-server sit in the rankings?
In the top 42% of all ranked servers, Production-test-server holds #9,508 for player hours over the last seven days.
02How many players are on Production-test-server right now?
Production-test-server was last seen 3 days 14 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1.
03What Rust version is Production-test-server on?
Version for Production-test-server: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Production-test-server?
There is no region published by Production-test-server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 81.141.211.204:28015 is its address.
05How reliable is Production-test-server, and is it online?
Currently offline: Production-test-server; last seen 3 days 14 hours ago. It was up 8% of the time over the last 7 full days: 13 of 168 hours. 14 September 2026 is when Rust Server Now first saw it.
06The tags on Production-test-server: what do they mean?
For the in-game browser, Production-test-server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Production-test-server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Production-test-server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
08On what timetable does Production-test-server wipe?
Production-test-server takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 16 hours have passed since its current world began. Its tags advertise a monthly wipe schedule.
09On wipe day, what changes for Production-test-server?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 2.
10Which rules apply on Production-test-server, and what settings?
You will not find a gather rate in the name Production-test-server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Production-test-server?
To connect, open Rust, press F1, and enter client.connect 81.141.211.204:28015. You can also click Launch Rust here to open the game via Steam and join.